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| MoDs R Us | Recruiting | Mod Team | Legit |Posted:

acspike225
  • Ladder Climber
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Joined: Feb 22, 201113Year Member
Posts: 374
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Status: Offline
Joined: Feb 22, 201113Year Member
Posts: 374
Reputation Power: 17
INFORMATION:

Gamertag : AuRa x Temper
Mods R Us:
Member: WeC x SpiDeR ( Infections Only )
Member: RoyaL x Killa ( Mod Menu )
Member: ( Open )
Member: ( Open )
Member: ( Open )
Member: ( Open )


1."Thank The Topic"
2."Post Legit and Your Gamertag"
3."+Rep"[/b
]

Infections Include the Following:

- God Mode
- Ulimited Ammo
- Finger Gun
- All Guns
- Perminate till you have to Update for WaW
- Colored Names
- And More !



Enjoy the Infections... 8).

[b]( Mods R Us Members, READ ! )

EDITING 1.12
I found that there is no basic tutorial on how to edit mw2 1.12, so I wrote this. Once you learn how to edit and understand what does what in 1.12 coding, writing your own patches is far easier than before!! This tutorial is for anyone wanting to learn mw2 coding, but has had trouble starting off.

Start by getting a 1.12 modded patch, the one I'm talking about and using as an example is YouRegonizeMe's Efthy v4 edit.
It can be found here:[Only registered and activated users can see links. ], (i converted to xbox so open in ff viewer)
DO NOT JUST CHANGE THE NAMES IN THE PATCH AND RELEASE IT, THEY WILL KILL YOU!!!

REQUIREMENTS:
-a brain
-a computer
-ff viewer
-notepad++
-a patch


we dont need to worry about the .gsc's for editing, but the .cfg's is where the codes are contained.

the first .cfg that gets executed in the patch is the "buttons_default.cfg", click on it.
as you can see, the first coding in buttons_default.cfg, is "exec The_Mod_Menu_Is_Here_Click_This.cfg". so what this does is execute the .cfg called "The_Mod_Menu_Is_Here_Click_This.cfg".
This is where the menu is so click on that .cfg to open it.
now you will see alot of coding, this is what makes the menu we're going to edit copy all of that coding from the cfg and paste it into a notepad++ document so that it is easier to edit, you can close ffviewer for now.

now in notepad++:
the first thing that comes up in the coding is the binds, from "bind BUTTON_RSHLDR "+attack"" to "bind BUTTON_BACK "togglescores"" dont change any of them.

next is "set 1opt1" through to "set 1opt12" these are the names of the menus, if you change one of them, you need to change all of them or else your patch will be to confusing
eg: if you change one "Clan_Tag_Menu" to "CLAN_TAGS" , you need to change all of the "Clan_Tag_Menu"'s to "CLAN_TAGS"

next in the patch is:

""set 1opt1r "vstr 2m"" to ""set 1opt12r "vstr 15m""" dont worry about these!

okay so now we are up to ""set 2t "====^2Quick_Menu====;""" which is the name of the "quick menu" you can change this to whatever you like, but make sure it corresponds with the menu names from above!

underneath this there is the bit you need to think about:
the coding of each menu has two parts, with the first part working like a 2-piece pattern, the first part of the pattern is the first line, which is the binds, you dont need to touch these, then the next part(next line) is the name of the mod and what happens depending on what you press, here is an example of the second part:
set 2opt1 "vstr 2t;^5Force_UAV;bind BUTTON_RSTICK vstr 2opt1r; bind DPAD_UP vstr 2opt5; bind DPAD_DOWN vstr 2opt2"
the first part "set 2opt1 "vstr 2t;" dont worry about, the "^5Force_UAV;" is the name of the mod, and the rest of the line shows what happens depending on what button you press BUTTON_RSTICK executes 2opt1r(the mod) and if you press up or down it goes up or down(duh)
the pattern continues on until...

you get to:
set 2opt1r "toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0...... blah and the line goes on
now what this does is assign 2opt1r to the codes, in this case the codes make a force UAV. this is the second part of the pattern.

so for a recap,
set 2opt1 "vstr 2t;^5Force_UAV;bind BUTTON_RSTICK vstr 2opt1r; bind DPAD_UP vstr 2opt5; bind DPAD_DOWN vstr 2opt2"
names the mod and executes the variable which the mod is assigned to, in this case 2opt1r

so if you want to change a mod, first you change its name
eg:
"""set 2opt1 "vstr 2t;^5Force_UAV;bind BUTTON_RSTICK vstr 2opt1r; bind DPAD_UP vstr 2opt5; bind DPAD_DOWN vstr 2opt2""""
to
"""set 2opt1 "vstr 2t;^5Laser_for_gun;bind BUTTON_RSTICK vstr 2opt1r; bind DPAD_UP vstr 2opt5; bind DPAD_DOWN vstr 2opt2""""

then you change the codes for the mod
eg:
"""set 2opt1r "toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0;""" ...... blah and the line goes on
to
"""set 2opt1r "toggle laserForceOn 1 0;""""
finally onto saving the file!!!
1) copy the edited cfg code from notepad ++
2)open ffviewer
3)click on "The_Mod_Menu_Is_Here_Click_This.cfg" and delete all the codes inside.
4) now that there is nothing in there copy your edited codes inside the cfg "The_Mod_Menu_Is_Here_Click_This.cfg" 5)make a copy of the original fastfile you edited, and when you save from ffviewer, you save over the fastfile you originally edited,
Hope this helped you beginners out there!!
if this was not detailed enough or anything else please leave suggestons, THANK YOU!



Hosted 6 Lobbies and a total of 543 Gamers Joined my Session. Thank You Guys
My Modding Team has 6 Legit Members, Currently 135 Gamers asked to join, and All have J-Tags. This is for FUN ! Happy Mods to All Thank You Again !!!


Last edited by acspike225 ; edited 21 times in total

The following 19 users thanked acspike225 for this useful post:

ttgjim (10-17-2011), CallmeDooM (10-17-2011), modfan697 (10-17-2011), zhays2016 (10-17-2011), DSR_50 (10-17-2011), IMAGIN8ON (10-17-2011), NetskyneUyaZ (10-17-2011), TwistingTorment (10-17-2011), iMad (10-17-2011), scottyX (10-17-2011), xXlimeXxJELLO (10-16-2011), harrity202 (10-16-2011), DRPZ (10-16-2011), nephex (10-16-2011), Menogoodatmw2 (10-16-2011), WaWxMoDz (10-16-2011), spacemonkey093 (10-16-2011), danzillazoid (10-16-2011), PLxiRush (10-16-2011)
#2. Posted:
Kevinater25
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inv me GT: EXoTiC LimiTz
#3. Posted:
PLxiRush
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GT: Dubstep Kittie
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#4. Posted:
abcdefghijk33
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inv gt FaZe anal69 legit legit will rep when in
#5. Posted:
acspike225
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i Invited You ALL. GT: AuRa x Temper
#6. Posted:
shizu88
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it is 100% legit 077707


Last edited by shizu88 ; edited 1 time in total
#7. Posted:
PLxiRush
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Legiit Got The Infections
#8. Posted:
acspike225
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Anyone Else ??? Add me... AuRa x Temper. Post Legit and Rep Please
#9. Posted:
danzillazoid
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plz invite
GT KNIFE NOOBZ
legit
#10. Posted:
GrizzleHD
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