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#11. Posted:
Scrubeh
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Stockpile wrote
Scrubeh wrote
Stockpile wrote 7/10 get rid of teh black lines o_0


That's a border?

Give me some real CnC please 8)

makes it look crap.


I'm sorry, but do you have any actual criticism or comments for me? If not then don't post please.
#12. Posted:
whitecoxsonix2020
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Im liking it, best one i've seen you make.

cnc- The lighting is wrong, you can't really tell where it is, and it looks like it's in the top left? that needs to go. To emphasize on the lighting, use the burn and dodge tools to show where the light would and wouldn't be in rl.

as for the text, looks good, but slightly mis-placed. Use the rule of thirds and place it on the border.

Smudge could be done better, make it blend with the background. By this, i mean slightly smudge where you think is right on the top render layer. And imo the smudge settings you are currently using aren't very good :/

The gradient map looks too strong, and overpowers the piece. Try soft light and 40% or below. Use other adjustments aswell, if you think are needed.

For the sig overall, although it does look good, it is too plain. Copying the render, smudging around the sig where you feel appropriate could be a solution, or an easier option could be a suiting stock.
Fractals also might work.

After the sig is complete, use sharpen, erase where necessary and gaussian blur to give a good feel and depth to it.

7/10.
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