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Should this be a sticky

Yes
42.86% (6 votes)
Maybe
14.29% (2 votes)
No
42.86% (6 votes)

Total Votes: 14

#11. Posted:
JaWxmods
  • Wise One
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This guide is common sense?
#12. Posted:
Nuclear
  • Rising Star
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you should give more strategy on what to do on the rounds from 9 to infinity. It would be really good then!
#13. Posted:
TTGx2Pro4You
  • TTG Master
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Nice! This is what we do (My friends and I)! We got to like level 26 with this but it was kinda different!

Step One : Almost but we stay on the same room for like round 6 and then Zombie Doggys and then we advance!

Step 2: We go to the MP40 room and stay there until round 8 then we go to the power room and turn on power and buy Juggernog.

Step 3: Stay there until like round 12 and find Mystery Box and find the right gun! Stay till round ???.
#14. Posted:
ArcHEnemYz
  • Ladder Climber
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Joined: Mar 08, 201113Year Member
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Ok post, good try but a crap strategy...no offense.

You give VERY VERY basic info up to round 9. Stuff that everyone, included the biggest of newbies already know and do. Probably why they die.

NEVER pack a punch by round 9, unless its a ballistic knife, mustang sally, or crossbow. It's just a waste of money and extra kills and money your ray/thunder could have gotten you.

Here is the finish to your strat...
ROUND 10+

GET GOOD GUNS, hopefully have ray/thunder/monkey's by round 20s.


STRAT 1: Camping strat w/1 GOOD player running

DO NOT open the door on stage that leads to alley or this will not work.

2-3 guys will camp the wall next to the window and door, be careful not to open the door. 1 guy watches the window, other watch him and the stage.

Your BEST player should be running loops on the stage using the thundergun to kill large packs of zombies. Most of the zombies will be following him.

In later rounds, 25+ the players on the wall should all have ray guns, and M16 upgraded. This is all you will need because the ammo is right there, make sure your shooting at the large group of zombies following you players running loops, that way you make your money back easily to afford the ammo.

STRAT 2: Running Strat

All players will run a circle together. Start on the stage, as the round starts make your way towards the starting room. Everyone will go upstairs then towards the mp40 room, then through there back onto stage. REPEAT. Make sure everyone is looking forward to clear guys blocking the small doors, then turn and shoot when you have a large group of zombies following.

After round 30+ start to use the traps to kill the zombies. WAIT till you have all zombies behind the you, then shoot for points, then trap. REPEAT
#15. Posted:
oMorphsuit
  • New Member
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Joined: May 08, 201113Year Member
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Hey mate, after your round 9- infinity, it's not really telling anyone what to do. Maybe tell them to do laps of the mp40 way, or laps of the stage. With a video tut on how to do it?

It would make it more clear, and possibly help people understand your strategy better.

Nice post, i can tell you worked on it, but the strategy all around isn't the best. (Not trolling, just constructive feedback (:.

If you want to know mine, and I survive so long, just message STaTiC BoLTz
#16. Posted:
MeowxMix
  • Junior Member
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This looks like a good strategy but I don't buy perks until level 18.
#17. Posted:
LycaN
  • Powerhouse
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Joined: Jan 20, 201014Year Member
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Joined: Jan 20, 201014Year Member
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Nice strategy I'll be sure to try it tonight with my friends... A few suggestions on areas for improvement though. Firstly, I don't think it's necessary to PaP at round 9. Secondly I think it would be good to add a strategy for later rounds, such a link to a video on how to train the zombies around the map. Thirdly I think it would be cool if you added a part where you tell everyone the best guns to get off of the walls and the best guns to packapunch.
Thanks.
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