You are viewing our Forum Archives. To view or take place in current topics click here.
how do you install project x v2
Posted:

how do you install project x v2Posted:

aman765
  • Resident Elite
Status: Offline
Joined: Jan 29, 201410Year Member
Posts: 273
Reputation Power: 10
Status: Offline
Joined: Jan 29, 201410Year Member
Posts: 273
Reputation Power: 10
I downloaded a common.ff but I get some error when I load it. Someone said something about needing a codepost? Help.
#2. Posted:
aRay
  • Powerhouse
Status: Offline
Joined: Nov 20, 201310Year Member
Posts: 436
Reputation Power: 19
Status: Offline
Joined: Nov 20, 201310Year Member
Posts: 436
Reputation Power: 19
you need the common.ff and the codepostgfx.ff
#3. Posted:
aman765
  • Resident Elite
Status: Offline
Joined: Jan 29, 201410Year Member
Posts: 273
Reputation Power: 10
Status: Offline
Joined: Jan 29, 201410Year Member
Posts: 273
Reputation Power: 10
aRay wrote you need the common.ff and the codepostgfx.ff

Where would I download the codepost
#4. Posted:
SSDP
  • Challenger
Status: Offline
Joined: Nov 12, 201211Year Member
Posts: 131
Reputation Power: 25
Status: Offline
Joined: Nov 12, 201211Year Member
Posts: 131
Reputation Power: 25
Just go and Google it. Is that hard?
#5. Posted:
Skittle
  • 1000 Thanks
Status: Offline
Joined: Aug 20, 20149Year Member
Posts: 6,813
Reputation Power: 413
Status: Offline
Joined: Aug 20, 20149Year Member
Posts: 6,813
Reputation Power: 413
You do not need a code_post_gfx.ff file. If it doesn't work with just the common.ff then download it from a different source
#6. Posted:
aman765
  • Resident Elite
Status: Offline
Joined: Jan 29, 201410Year Member
Posts: 273
Reputation Power: 10
Status: Offline
Joined: Jan 29, 201410Year Member
Posts: 273
Reputation Power: 10
RGH2 wrote Just go and Google it. Is that hard?

Don't I need a Modded codepostgfx.ff? I only saw one thing on Google and it was some pre-Modded one.
#7. Posted:
Skittle
  • V5 Launch
Status: Offline
Joined: Aug 20, 20149Year Member
Posts: 6,813
Reputation Power: 413
Status: Offline
Joined: Aug 20, 20149Year Member
Posts: 6,813
Reputation Power: 413
aman765 wrote
RGH2 wrote Just go and Google it. Is that hard?

Don't I need a Modded codepostgfx.ff? I only saw one thing on Google and it was some pre-Modded one.


-Skittle wrote You do not need a code_post_gfx.ff file. If it doesn't work with just the common.ff then download it from a different source


I think this guy has the answer ^
#8. Posted:
aman765
  • Resident Elite
Status: Offline
Joined: Jan 29, 201410Year Member
Posts: 273
Reputation Power: 10
Status: Offline
Joined: Jan 29, 201410Year Member
Posts: 273
Reputation Power: 10
-Skittle wrote
aman765 wrote
RGH2 wrote Just go and Google it. Is that hard?

Don't I need a Modded codepostgfx.ff? I only saw one thing on Google and it was some pre-Modded one.



-Skittle wrote You do not need a code_post_gfx.ff file. If it doesn't work with just the common.ff then download it from a different source


I think this guy has the answer ^

Obedient think that will work because I downloaded the common.ff from the release thread of the mod menu, however you know more than me so I'll try it.
#9. Posted:
Skittle
  • TTG Commander
Status: Offline
Joined: Aug 20, 20149Year Member
Posts: 6,813
Reputation Power: 413
Status: Offline
Joined: Aug 20, 20149Year Member
Posts: 6,813
Reputation Power: 413
aman765 wrote
-Skittle wrote
aman765 wrote
RGH2 wrote Just go and Google it. Is that hard?

Don't I need a Modded codepostgfx.ff? I only saw one thing on Google and it was some pre-Modded one.



-Skittle wrote You do not need a code_post_gfx.ff file. If it doesn't work with just the common.ff then download it from a different source


I think this guy has the answer ^

Obedient think that will work because I downloaded the common.ff from the release thread of the mod menu, however you know more than me so I'll try it.

A modded code_post_gfx.ff is only needed for mods using keybinds. You do not need it for Project X v2
Here is a link to the release on s7 which only has the common.ff
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.