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Advanced Warfare TU3 Offsets
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Advanced Warfare TU3 OffsetsPosted:

Nicholasbroo
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Status: Offline
Joined: Feb 20, 201014Year Member
Posts: 670
Reputation Power: 35
Screw it, I keep being told to update offsets so have at it, also FYI, I will not respond to ignorant people quoting me.

Also: Let's make this offset thread, "worth viewing" other then the basic offsets.

Multiplayer

EntryStats (not smart to use this)

0x83A0D644



Credit to: SC58
Aimbot (offhost)

0x82B56454 - clientActive_t
0x82318C08 - CL_SetViewAngles(int localClientNum, const float *angles)
clientActive_t + 0x3D68
CEntity ClientOrgins - 0x82B07324 + 0x14
Next Client - 0x20C



Credit to: Kyza
Load DLL in memory

address 1 - 0x8213ABA0
address 2 - 0x8213B088
address 3 - 0x82088D11



Hudelems

g_hudelem_s - 0x83685D00
void __cdecl BG_LerpHudColors(int elem, int time, int toColor) - 0x826E4DC0
Requirement: -  0x837BF7C0
void __cdecl BG_LerpHudFont(int elem, int time, int fontscale) - 0x826E4F48
int __cdecl HudElem_Alloc(int clientNum, int teamNum) - 0x82527F88
void __cdecl Scr_AddHudElem(int hud) - 0x824D71F8



SetOrigin

G_SetOrigin(gentity_s *ent, const float *origin) - 0x824D1EA8



Other

XamInputGetState - 0x82855EA4
(DWORD) Level_Locals_t 0x837BEC80
game_va - 0x82384E08
SP_trigger_radius - 0x821E9C78
G_TempEntity 0x824D2BF0
g_enableEarthquake - 0x836B4D84
Visionmass - 0x82006688



FPS [Frames Per second]

FPS = 0x823B0704
FPS_Text = 0x82098170,
FpsPosition1Offset = 0x82062D9C/*(up&down)*/
FpsPosition2Offset = 0x820630B4 /*(Left&Right)*/



Index's

G_SoundAliasIndex_t - 0x8283BAF0
G_FindConfigstringIndex - 0x827FBA30



Model Stuff

SetModel = 0x824D4328



Main Functions

Force Host = 0x82615ED0
SV_ExecuteClientCommand(client_s *cl, const char *s, int clientOK) - 0x8241C9E0
SV_GameSendServerCommand(int clientNum, int type, const char *text) - 0x82419720
SV_SendClientStatMessage(void) - 0x82410590
ClientCommand - 0x8252E900
SV_AddServerCommand- 0x82410728
SV_SendServerCommand 0x82410D00



Ammo

0x82816134



Recoil

0x8263ECFC



Key_isDown

0x82619670



Structs

playerState_s - 0x8378E100- additive - same
gentity_s - 0x837C3A80 - additive - same
client_s - 0x83E79F80 - additive - same
mFlags - same



Fun Mods

Jump - 0x8206319C - same



Now the good stuff

Regarding Chams Stored in: CG_Player

0x82675464



Offhost Functions

onhost Redboxes: 0x826A1FB4 | offhost Redboxes: 0x826A1FB5



Setting Player Angles

void __cdecl SetTestClientViewAngle(int ent, const float *angles) - 0x8244C6E8
void __cdecl SetClientViewAngle(int ent, const float *angles) - 0x8252CED8



Weapon Giving

GivePlayerWeapon - 0x824CFA08
GetWeaponIndexForName - 0x826C03B0
G_InitializeAmmo - 0x82525790




Regarding Single Player (Not released, and No, I didn't port these you ****)

I enjoy, messing around in single player, I'm sure CraigChrist8239 does as well, as we don't care to get online, unless it's a testing reason.

Single Player

FPS string - 0x82032C5C
FPS nop- 0x8247D0AC
Ammo - 0x8251979C + 0x03
FPS Position left -> Right - 0x82012538
Jump - 0x82038270


Preview:
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Exo

Gamertag: 0x84300B14
XUID: 0x84300B60

The following 9 users thanked Nicholasbroo for this useful post:

Taxi (11-19-2014), Cobbie (11-17-2014), XBL-AB (11-17-2014), Skittle (11-17-2014), MRMURK4G3 (11-15-2014), lent (11-15-2014), iTRu32017x (11-15-2014), GHOSTIZABOSS (11-15-2014), xChillest (11-14-2014)
#2. Posted:
cdlonewolf
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Joined: Jul 24, 201112Year Member
Posts: 978
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nice job as alway's keeping all sites up to date and thank you for all your work
#3. Posted:
Nicholasbroo
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Status: Offline
Joined: Feb 20, 201014Year Member
Posts: 670
Reputation Power: 35
Thanks for the kind reply.
#4. Posted:
GHOSTIZABOSS
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This topic is amazing thank you for this Nicholasbroo.
#5. Posted:
Nicholasbroo
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Status: Offline
Joined: Feb 20, 201014Year Member
Posts: 670
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No Problem, if you need anymore leave me a Pm. I'll Add more here soon.
#6. Posted:
MRMURK4G3
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Joined: Jun 17, 201310Year Member
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Thanks for this, might be using them for something soon
#7. Posted:
Nicholasbroo
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I got alot more

Example

DLL patching (patch.s)

Well Here as people don't understand what to do with loading a dll.


First you will require a Patch.s file, I have everything here for you. Supporting all Tu's currently.

#How to patch: xepatcher -p defaultdllpatches.s -x default_mp.xex
#Game: Advanced Warfare TU: 0 through 3 Supported - Author: Nicholasbroo

.globl _start
_start:

#Simply remove the # for the 3 lines under the TU you are patching.
#That way I won't have to have 2 .S files...

#####################
#### TU3 Patches ####
#####################
.set DLLLoaderHook, 0x8213ABA0
.set LoadLibraryA, 0x8213B088
.set DLLLoaderString, 0x82088D11

#####################
#### TU2 Patches ####
#####################
#.set DLLLoaderHook, 0x8213ABA8
#.set LoadLibraryA, 0x8213B090
#.set DLLLoaderString, 0x82088D35

#####################
#### TU1 Patches ####
#####################
#.set DLLLoaderHook, 0x8213ABA0
#.set LoadLibraryA, 0x8213B088
#.set DLLLoaderString, 0x82088E45

#####################
#### TU0 Patches ####
#####################
#.set DLLLoaderHook, 0x8213A6E0
#.set LoadLibraryA, 0x8213ABC8
#.set DLLLoaderString, 0x8208718D

.long DLLLoaderString
.long (9f-0f)/4
0:
    .string "game:\\dll_load.dll"
    .align 1
9:

.long DLLLoaderHook
.long (9f-0f)/4
0:
    lis %r11, DLLLoaderString@h
    ori %r3, %r11, DLLLoaderString@l
    bl (LoadLibraryA - (DLLLoaderHook + 0x8))
9:

# =======================================================
# End Patches
# =======================================================
.long 0xFFFFFFFF


How to Update this.
Simply Search for these functions below

DLLHook: 60 00 00 00 7D 08 43 78  7D 08 43 78 3D 20 84
LoadLibraryA: 7D 88 02 A6 91 81 FF F8  94 21 FF A0 38 C1 00 50
DLLLoaderString: 61 74 65 3A 20 6F 62 6A  65 63 74 69 76 65 6E 75 (Go to SV_)
#8. Posted:
Nicholasbroo
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Status: Offline
Joined: Feb 20, 201014Year Member
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Reputation Power: 35
Bump to add some better things later on.
#9. Posted:
chevyrydinhigh2
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Joined: Apr 02, 201113Year Member
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Reputation Power: 87
I didn't even know that you were still around tbh.
#10. Posted:
Nicholasbroo
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Status: Offline
Joined: Feb 20, 201014Year Member
Posts: 670
Reputation Power: 35
chevyrydinhigh2 wrote I didn't even know that you were still around tbh.

You should totally pm me your aim, I'm working on Real Time Cod for this game.
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