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Should tactical insertions be in CoD: Ghosts

Yes
0.00% (0 votes)
No
0.00% (0 votes)
Yes, but if they tweaked it
100.00% (5 votes)

Total Votes: 5

Tactical Inserts? [Anti Boosting thread]
Posted:

Tactical Inserts? [Anti Boosting thread]Posted:

wtswasthat
  • Wise One
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Joined: Oct 28, 201112Year Member
Posts: 559
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Status: Offline
Joined: Oct 28, 201112Year Member
Posts: 559
Reputation Power: 20
Hey TTG, so with all the big fuss over the next Call of Duty and guns and Kill streaks, I was going over equipment that I would/wouldn't want to see in the next CoD. One of the equipment being the Tactical Insertions. For those who did't play CoD 4 or WaW, there never used to be a system in which you could choose where you wanted to spawn. Granted then at that time the spawn system was much better and there wasn't any extremely superior kill streaks. In MW2, Infinity Ward added the idea of picking where you wanted to spawn. The main fault with the equipment is it makes, boosting a hell of a lot easier to do exploiting of the game such as boosting, which is having a partner kill you repeatedly and earn XP and weapon camouflage. However the benefit is, the spawns tend to be a little crappy in CoD making the knowledge of how long you will live after spawning in randomly, choosing where you spawn. In my opinion the tactical insert is a great idea and concept, but needs to be changed or fixed to stop boosting. A idea that I have/ propose is when a tactical insert is within an enemy proximity, maybe 8-10 steps away the insert is deleted. Same goes for if an enemy looks at one for more than 15 seconds the tactical insert is deleted as well, to stop sniper boosting. Of course this doesn't stop boosting but it will help end most of it.
#2. Posted:
-Humble
  • Resident Elite
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Joined: Apr 19, 201311Year Member
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Joined: Apr 19, 201311Year Member
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They should get rid of the Tactical Insertions idea and implement a new way for players to pick the their spawn.
#3. Posted:
Toon
  • Rising Star
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Joined: May 04, 201212Year Member
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Joined: May 04, 201212Year Member
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Reputation Power: 31
Activision or the creators of call of duty ghost, most likely wont get rid of the tac insert, because there are so many people who go for "clips" online or Quads, Five-Mans etc.. such as FaZe, and they would get sooo many complaints about it, that they would almost be forced to add the tac insert back to the game.
#4. Posted:
Campfire
  • TTG Addict
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Joined: Jul 29, 201211Year Member
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Joined: Jul 29, 201211Year Member
Posts: 2,631
Reputation Power: 109
I am a demolition player myself, and I am constantly using the tactical insertion. I think I have around 10,000 uses with it. I think they should just keep it in the game because the majority of players don't use it to boost. I always use it to push up in their spawn and start to spawn trap. Maybe if they made it that if a enemy was killing you within 3 seconds after you put down your tactical insertion maybe 3 times, it would spawn you somewhere else on the map. Something like this would be very helpful. I like the innovation of have no tacs in Free for All though.
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