You are viewing our Forum Archives. To view or take place in current topics click here.
New waw mod menu (ZOMBIES)
Posted:

New waw mod menu (ZOMBIES)Posted:

ToXiicxMoDz
  • Junior Member
Status: Offline
Joined: Jan 10, 201212Year Member
Posts: 72
Reputation Power: 3
Status: Offline
Joined: Jan 10, 201212Year Member
Posts: 72
Reputation Power: 3
Hello, I have been working on a new mod menu for quite sometime now, and I would love it if you guys would join my game and tell me what you think of it and/or have any ideas of what else I could make or add into it. This mod menu will be the most wanted menu on ttg and se7ensins no doubt about that. I just want to make sure this menu is perfect before I release it to the public.

GT: AgreedBog381

P.S. DON'T SEND ME A FRIEND REQUEST BECAUSE I WILL DELETE IT! Just send me a message and I will get back to you as soon as possible......that is, if you would like to see my menu.


Some Facts About My Menu:

- works for all zombie maps
- doesn't work for co-op campaign ( had to take that out for more space for the mods)
- will crash if you spawn too many spawnables at once....because of such a low entity limit in the game (might make it to where it wont crash but I haven't decided if I want to take the time to do that yet)
- zero lag with 3 people
- little bit of lag with 4 people
- The menu will never disappear because of lag.
- 20+ spawnables
- 20+ gametypes
- biggest mod menu ever to be on waw.
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.