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hosting a zombies lobby
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hosting a zombies lobbyPosted:

krumley
  • New Member
Status: Offline
Joined: Feb 17, 201212Year Member
Posts: 36
Reputation Power: 1
Status: Offline
Joined: Feb 17, 201212Year Member
Posts: 36
Reputation Power: 1
MSG: sfl toxiczz For inv

Zombie Class

Primary: Any Sub Machine Gun (You can't use. Ever.)
Secondary: Any Handgun with Tactical Knife
Perk 1: Marathon
Perk 2: Lightweight
Perk 3: Steady Aim
Equipment: Tactical Insertion
Special Grenade: Smoke Grenade
Death Streak: Copycat



Human Class

Primary: M4A1 with no attachments (Can't use a primary until bought.)
Secondary: Any Handgun (All attachments are free for handguns.)
Perk 1: Slight of Hand
Perk 2: Lightweight
Perk 3: Steady Aim
Equipment: Tactical Insertion (Ask Emo for anything besides Tactical Insertion)
Special Grenade: Smoke Grenade
Death Streak: Copycat


Killstreaks

UAV, EMP, Tactical Nuke.



Rules
Zombies cannot shoot people and if you die by a zombie shooting you, knifed by commando a zombie didn't buy, or killed by a throwing knife a zombie didnt buy do not change teams. When the zombie team is full and you are infected please switch to spectator and wait out the rest of the round. If you are a human and you fall off of something to your death you MUST switch teams. If you refuse to change teams you will be booted. You can't give point to another player. If you join late please go to zombie team.

YOU MUST ONLY KILL THE HUMANS BY KNIFING. NO GUNS OR DIRECT IMPACT OR ANYTHING ELSE!!!

Point System
To keep track of your points, add your score you received after the game has ended to your clan tag. The only ways to earn points will be listed below:
One kill is 100 points
Assists are 20 points
Calling in a nuke is 500 points
Surviving 20 minutes is 3,000 points




Gun Shop

Attachments
Akimbo: 3000
Underbarrel Shotgun: 2500
Grenade Launcher: 3000
Extended Mags: 3500
Everything else: Free


Handguns
USP .45: Free
.44 Magnum: Free
M9: Free
Desert Eagle: Free


Machine Pistols
PP2000: 1800
G18: 2000
M93 Raffica: 1700
TMP: 1500


Shotguns
Spaz-12: 2500
AA-12: 4500
Striker: 4000
Ranger: 2000
M1014: 3000
Model 1887: 2500

Sub Machine Guns
MP5K: 4000
UMP45: 4000
Vector: 4500
P90: 4800
Mini-Uzi: 4500


Assault Rifles
M4A1: 4000
Famas: 4000
Scar-H: 3700
Tar-21: 4200
FAL: 5000
M16A4: 4000
ACR: 4500
F2000: 3700
AK-47: 4500


Light Machine Guns:
L86 LSW: 8000
RPD: 8500
MG4: 8000
AUG HBAR: 8500
M240: 8500


Snipers:
Intervention: 3000
Barrett .50 cal: 5000
WA2000: 4000
M21 EBR: 5000


Equipment
Throwing knife: Get a nuke as a human to !!UNLOCK THE ABILITY TO BUY IT!!, which is 60'000
Riot Shields(Human): 30,000
Claymore: get an EMP
C4: 2500

RULE FOR THROWING KNIFE: You can only get ONE KILL with it EACH GAME.

Perk Shop

Perk 1
Scavenger: 9000
One Man Army: 30,000
Bling: 4000
Marathon: 5000
Slight of hand: Free

Perk 2
Stopping power: 7500
Cold Blooded: 7000 (zombies only)
Hardline: 5000
Danger Close: 6500
Lightweight: Free

Perk 3
Commando: 3500(humans)/20.000(zombies)
Steady Aim: Free
Sitrep: 3500
Ninja: 7500
Scrambler: 2500



Bonus rounds
Map: Rust
Double Points!!
Chosen by host and is immune to being starting zombie. Trollin
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