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Kick-@ss | Forum Tag | 21stGFX
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Kick-@ss | Forum Tag | 21stGFXPosted:

Transparency
  • Wise One
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Joined: Aug 22, 201112Year Member
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Hello TTG. Here is my latest piece of work. It's called Kick-Ass
Rate/Hate/CnC
:2thumbsup:
Kick-Ass
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Layers
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Thanks for Rating!
#2. Posted:
VoltageGFX
  • TTG Senior
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Nice I Like it 10/10
#3. Posted:
Transparency
  • Wise One
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Joined: Aug 22, 201112Year Member
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Voltaqe wrote Nice I Like it 10/10

Thanks bro, your rating is appreciated
#4. Posted:
iITuned
  • Resident Elite
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Joined: Dec 25, 201013Year Member
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Good job! Keep up the good work.
#5. Posted:
K-Coder
  • Challenger
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That is amazing i love the blending
10/10
#6. Posted:
illa
  • TTG Undisputed
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The sig itself is good but the text ruins it. I would try lowering the opacity and maybe trying to make it closer to the render.

8/10 for the effort and work shown
#7. Posted:
iLewis
  • 1000 Thanks
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Joined: Apr 01, 201113Year Member
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Agreed with above.

The text really lets you down, also the paint spallter coming off his back doesn't suit the surrounding textures. Look's out of place and un-even.

Also why not add a inner stroke of 1px, it created a good effect for the outline.

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As you can see above the paint splatter is consistent with the render. It seem's you copied this idea (which is fine) but doesn't match your background textures/

7/10.
#8. Posted:
Cursuh
  • Prospect
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Joined: Jun 11, 200914Year Member
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iLewis wrote
Agreed with above.

The text really lets you down, also the paint spallter coming off his back doesn't suit the surrounding textures. Look's out of place and un-even.

Also why not add a inner stroke of 1px, it created a good effect for the outline.

[ Register or Signin to view external links. ]

As you can see above the paint splatter is consistent with the render. It seem's you copied this idea (which is fine) but doesn't match your background textures/

7/10.


How did he copy it when its a movie...you didnt make it!

8/10 the colors are too dull
#9. Posted:
Bap
  • TTG Elite
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Joined: Jul 07, 201013Year Member
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EzY wrote
iLewis wrote
Agreed with above.

The text really lets you down, also the paint spallter coming off his back doesn't suit the surrounding textures. Look's out of place and un-even.

Also why not add a inner stroke of 1px, it created a good effect for the outline.

[ Register or Signin to view external links. ]

As you can see above the paint splatter is consistent with the render. It seem's you copied this idea (which is fine) but doesn't match your background textures/

7/10.


How did he copy it when its a movie...you didnt make it!

8/10 the colors are too dull
You are actually dumb... please think before you post.
#10. Posted:
Lost
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Motto: PM me if you have any issues.
Motto: PM me if you have any issues.
Status: Offline
Joined: Jul 17, 201013Year Member
Posts: 13,797
Reputation Power: 47616
Motto: PM me if you have any issues.
Nice job and the name does make sense
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