Gran Turismo 7 May Possibly Support Custom Real-Time Ray Tracing
At the SIGGRAPH Asia 2018 event, Polyphony Digital confirmed that they’ve developed their own in-house custom real-time ray-tracing tech, before saying that they’re still in the stage of “exploring possibilities” with the new tech in question. Though they didn’t mention what exactly those possibilities might be, it would be safe to assume that it’s something they’ll be looking to put to use in whatever Gran Turismo game they end up making for the PS5- whether that’s Gran Turismo 7, or something beyond that.
Polyphony Digital also showed off their in-house tech live on stage in a brief demo.
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Source: https://gamingbolt.com/gran-turismo-7-may-possibly-support-custom-real-time-ray-tracing-tech
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