![UK Gambling Commission Denies Link Between Loot Boxes and Gambling](https://www.thetechgame.com/images/news/article/fdfb0e6fdf.jpg)
Speaking to GamesIndustry.biz, the spokeswoman stated that, “We’ve not in anyway, in the survey, referred to it as exposure to gambling. The reason we’ve asked that question is that it’s a very popular subject matter and we want to try and make sure that we have as much information and data around it as possible.”
Though the number of children indulging in gambling had quadrupled over the last two years as per the report, there was no explicit relation made to loot boxes. “I think the confusion is… across Europe there are different views. We are more aligned to what the Netherlands’ stance is on it. Obviously Belgium has taken its own stance on it.”
The report itself did note that children were engaged in gambling via informal environments without any kind of regulation.”Instead we found children preferred to gamble in informal environments, out of sight of regulation – private bets between friends or playing cards with their mates for money,” it stated.
The problem of loot boxes and their affect on gameplay is still important, especially in light of the controversy over Star Wars Battlefront 2. Many developers, like Sumo Digital for Crackdown 3 and BioWare for Anthem, have even used the “no loot box” tag as a selling point. As more titles veer down the direct cosmetic purchase path, it remains to be seen how long RNG loot boxes can survive.
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Source: https://gamingbolt.com/uk-gambling-commission-denies-link-between-loot-boxes-and-gambling
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