![Battlefield 5 Firestorm Held Back to Prevent Fragmenting Player Base](https://www.thetechgame.com/images/news/article/43bbb7d226.jpg)
According to live service development director Ryan MacArthur when speaking to VG247, this was intentional. A staggered release would help the mode stand on its own essentially. “Basically, when we look at the live service, we looked at how we want to build the game from a gameplay perspective. We want to make sure that each introduction of new gameplay is able to stand on its own and is able to stand out from everything else in a way that makes players want to focus on it.”
Though all of the post-launch content coming to Battlefield 5 will be free, it’s not being released all together. That’s why the co-op mode Combined Arms skipped launch as well. MacArthur feels that this would have the same impact as paid expansions do in fracturing the player base. “So we look at things like Firestorm and the Combined Arms co-op experience – putting all of that together, you almost create a world where there are too [many] things to do.
“We want players to have this – here is the core Battlefield experience, and here’s a co-op experience built off that, and here’s a battle royale experience built off that. Players have things to look forward to and they can spend time with each mode. Otherwise you have a similar thing like with expansions where the player base gets fragmented. It sucks all the oxygen out of the room if you put too much in.”
Battlefield 5 releases on November 20th for Xbox One, PS4 and PC. However, it’s available to play in full for Origin Access Premier subscribers. EA Access and Origin Access Basic subscribers only get a 10 hour free trial.
Posted:
Related Forum: Gaming Discussion
Source: https://gamingbolt.com/battlefield-5-firestorm-held-back-to-prevent-fragmenting-player-base-dice
"Battlefield 5 Firestorm Held Back to Prevent Fragmenting Player Base" :: Login/Create an Account :: 3 comments