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Hydrophobia: Prophecy - Review
Posted:

Hydrophobia: Prophecy - ReviewPosted:

Craig
  • Rated Awesome
Status: Offline
Joined: Jan 16, 201212Year Member
Posts: 20,271
Reputation Power: 17065
Motto: 2b || !2b
Motto: 2b || !2b
Status: Offline
Joined: Jan 16, 201212Year Member
Posts: 20,271
Reputation Power: 17065
Motto: 2b || !2b
Hydrophobia: Prophecy



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Info
Title: Hydrophobia: Prophecy
Genre: Action, Adventure, Indie, Strategy
Developer: Dark Energy Digital Ltd.
Publisher: Dark Energy Digital Ltd.
Release Date: 9 May 2011




Synopsis
Hydrophobia: Prophecy is the ultimate version of this jaw-dropping action-adventure set onboard a floating city, where terrorists take control and heroine Kate has to overcome her haunting childhood memories to fight back using all her skills and expertise as a systems engineer.




Gameplay
The gameplay is very slow in comparison to other games of this type, I was expecting a more faster gameplay, but this got boring very fast. I have played this game for a while now and cannot seem to get in to it enough to enjoy it. The opening intro scene looks very promising for the game, but after that it all get a bit repetitive. Not sure if it's just the game or the type of game it is. But after completing it, it all does make sense, all the stories weirdness and flashbacks all come into place. Which is very clever from what I can tell. This was enough for me to play it again, but in a different playing style and overall i enjoyed it very much. But the first time i played it, it took a while to get into.




Graphics
The graphics should be one of the main focuses in a game, but i feel like they were left till the last minute in this game, when playing it is very smooth and nice to look at, but in the cut scenes, it looks like a 1960's film. Everything is blurry and shaking around, and not very finished at all. It's a shame because this game might have been better if i watched the cut scenes, but i refused to because of the quality of the picture. The cut scenes have little significance to the story as it turns out, it's like a guide but one that doesn't help. Not much in them make sense at all, but they do look horrible yo look at.




Controls
The controls are simple really, nothing to complicated when doing normal actions and movements, but when you get down to some of the more technical stuff it makes you wonder why they chose the layout they did. It almost feels like you need 3 hands to play, now unfortunately i don't have 3 hands, so i changed it. Now when i did change it to what i thought was best, it did make it a little more fun, but they are still very odd controls for a game like this. The navigation panel on changing the controls is also weird to use, not like anything I've used in previous game, but I did get the hang of using it in the end, but it's not user friendly at all in my opinion.




System Requirements
Minimum:
OS: Windows XP / Windows Vista / Windows 7 with latest Service Pack
Processor: Intel Core 2 Duo, AMD Athlon X2
Memory: 2 GB
Graphics: NVidia 8600GT with 512MB RAM or Radeon HD 3650 with 512MB RAM
DirectX: DirectX 9.0c
Hard Drive: 8 GB
Sound: DirectX Compatible Sound Card




Ratings
Gameplay - 6/10
Graphics - 5/10
Controls - 6/10
Overall - 6/10


Last edited by Craig ; edited 1 time in total
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