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Harry Potter and the Chamber of Secrets - Review
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Harry Potter and the Chamber of Secrets - ReviewPosted:

Finance
  • TTG Senior
Status: Offline
Joined: Apr 06, 201113Year Member
Posts: 1,008
Reputation Power: 42
Status: Offline
Joined: Apr 06, 201113Year Member
Posts: 1,008
Reputation Power: 42
Harry Potter and the Chamber of Secrets - Review




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Release Date: November 5, 2002
Developers: KnowWonder, Warthog, Griptonite, and Argonaut
Publisher:Electronic Arts (EA)
Platforms: PlayStation | Playstation 2 | Wii | Xbox Original | Game Boy | PC | GameCube
Genre: Action-Adventure
Players: 1
Rating: E for Everyone




Synopsis (Wiki):
As a young wizard-in-training, Harry Potter can't wait to leave the non-magical world behind and return to Hogwarts School of Witchcraft and Wizardry for his second year. But during the summer holidays, a most peculiar visitor appears in Harry's bedroom with a dire warningdisaster will strike if Harry returns to Hogwarts! As the new term starts, the grave prediction he was warned about seems to be coming true. Strange and terrible events occurand Harry always seems to be nearby. Panic reigns, but nobody knows whoor whatis to blame. With the help of his best friends, Ron and Hermione, it's up to Harry to solve the mystery and clear his name, before another victim is claimed and Hogwarts is shut down for good!





Story:
New dangers have arisen at the school of witchcraft and wizardry, Hogwarts. A house elf appeared to Harry Potter in his home in England to try and convince him to not go to Hogwarts for school this year. He explains that terrible things are going to happen. The house elf tries with all his power to prevent Harry to going to Hogwarts by blocking the entrance to platform 9 and , mess with the enchanted car, and bewitching a flying bludger. Harry starts to hear voice, and speak in a different language. Learn the secrets of Hogwarts and what is causing all the chaos that roams the halls. Why are terrible things happening?




Gameplay:
Help Harry battle his way through Hogwarts and battle the beasts that live within. Many people are scared including the teachers. Students need a hero.
This game is practically like the first one in the sense that the graphics are not very great. Todays graphics out power them any day of the week because the standards are set so high. The game is set up just like the movie with more missions and a lot more fun. This game is an amazing classic. I remember when it came out my dog ate it and was so upset. But my mom went out to buy me a new copy, which was eaten again by my dog a week later. Then, I had to go over to my cousins just to play it. But, this game will have you wanting more and getting. Easy to play, and challenging to give up.




Trailer:






Spells:


  • Flipendo (all versions): triggers switches and moves objects. Harry learned this spell in Philosopher's Stone. Harry always begins the game with this spell.
  • Alohomora (all versions except GBC and PS1): unlocks mechanical locks, including those found on doors and locked chests. Harry learned this spell in Philosopher's Stone. In the PC/MAC version, Harry knows the spell at the start of the game. In the PS2/GameCube/XBox versions, he has to purchase it at Fred and George's shop. In the GBA version it is an unlockable. You have to collect every Charms Wizard and Witches Cards to obtain it.
  • Lumos (all versions except GBA, GBC and PS1): illuminates the caster's wand. Harry also learned this spell in Philosopher's Stone. In the PC/MAC version, Harry knows the spell at the start of the game. In the PS2/GameCube/XBox versions, he finds it in Knockturn Alley.
  • Skurge (all versions except PS1): clears Ectoplasm (an "unpleasant greenish substance left behind by certain ghostly beings", in the words of Professor Flitwick) out of doorways and off floors. Harry may learn this spell in Charms (PC/MAC version), during a late-night adventure (PS2/XBox/GC versions), when looking for the book Moste Potente Potions in the Hogwarts Library's Restricted Section (GBA), or when reads Filch's Kwikspell letter (GBC).
  • Expelliarmus (all versions except GBA): in wizard duels, deflects spells cast by your opponent. It is not available outside of duels (PC/MAC). It can be also learned in Defence Against the Dark Arts (PS2/XBox/GC), in Duelling Class (available outside of duels) (GBC), or while duelling at The Burrow (PS1). Also, in the PS1 version, this spell doesn't deflect other spells, but disarms the opponent and puts an end to the duel.
  • Diffindo (all versions except GBC, GBA and PS1): "dead-heads" Venomous Tentaculas and Spiky Bushes, may be used to sever certain vines, ropes, spider webs, and hanging tapestries. Harry learns this spell in Herbology (PC/MAC), or during a late-night adventure (PS2/XBox/GC).
  • Mimblewimble (PC/MAC): in wizard duels, causes your opponent to become inarticulate and unable to cast their next spell properly. Not available outside of duels.
  • Rictusempra (PC/MAC): stuns magical creatures and, in wizard duels, "knocks back" your opponent, causing them to lose stamina. Harry learns this spell in his first Defence Against the Dark Arts lesson.
  • Spongify (PC/MAC): activates certain "Spongify" carpets and paved floor specially marked with the symbol of the spell. Harry learns this spell in his second Defence Against the Dark Arts lesson.
  • Avifors (PS2/XBox/GC): turns statues into birds. Learned in Transfiguration.
  • Incendio (All versions except PC/MAC): shoots a blast of blue fire from Harry's wand. Used to light torches, clear away spider webs, and in combat against spiders and fire crabs. Learned in Charms (PS2/XBox/GC), in Gringotts' underground (GBA), or in Herbology (GBC).
  • Verdimillious (GBC and PS1): this spell is used in duelling and shoots green sparks at the opponent, and Harry already knows this spell at the beginning of the game (GBC), or unveils hidden platforms (pretty much the same as Lumos in the PC/MAC version) and Harry learns it on a private Defence Against the Darks Arts Class (PS1).
  • Vermillious (GBC): shoots red and orange sparks at the opponent. Harry already knows this spell at the start of the game.
  • Informous (GBC): adds a brief description and the opponent's weaknesses and strengths to the Folio Bruti. Arthur Weasley teaches this spell to Harry.
  • Mucus Adnauseam (GBC). weakens the opponent and damages him each turn. Harry learns it from Moaning Myrtle.
  • Petrificus Totalus (GBC\PS1): petrifies an opponent. Harry learns this spell from Katie Bell in a side quest. In the PS1 version he learns this from Lockhart and it is used to stun Pixies.
  • Fumos (GBC): creates smoke which forces the opponent to miss. Hermione knows this spell at the beginning of the game. Harry cannot learn this spell.
  • Wingardium Leviosa (GBA, GBC and PS1): makes objects or opponents fly. It is learned in Charms Class (GBA), or Harry already knows the spell at the start of the game (PS1). In GBC it is only seen in a minigame.
  • Locomotor Mortis (PS2/XBox/GC): Prefects cast this spell at Harry if they see him wandering around the castle after curfew or in restricted areas. It locks his legs and holds him in place until they catch up and discipline him. Harry cannot learn this spell.


Harry also learns, in Potions, how to make a Wiggenweld Potion, which replenishes his stamina after he's been injured. The two main ingredients are Wiggentree Bark and Flobberworm Mucus.
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Rating:
7/10


This game deserves a SEVEN because it is very out of date, but still very fun. I recommend playing it. I played it at my cousins house the other day and I start to crack up at the ridiculous looking graphics. If you want a good laugh, play this game!
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