You are viewing our Forum Archives. To view or take place in current topics click here.
Battlefield 4 - Ultimate Thread
Posted:

Battlefield 4 - Ultimate ThreadPosted:

Thespian
  • Winter 2017
Status: Offline
Joined: Oct 10, 201310Year Member
Posts: 2,874
Reputation Power: 1018
Status: Offline
Joined: Oct 10, 201310Year Member
Posts: 2,874
Reputation Power: 1018
Battlefield 4


Index

(Not in order)
Single Player
  • Collectibles
  • Alternate Endings
  • Characters

Multiplayer
  • DLC
  • Title Updates
  • Platoons
  • Glitches
  • Guides
  • Game Modes
  • Vehicles
  • Kits
  • Maps
  • Premium
  • Battlepack Information
  • Achievements



Synopsis
Battlefield 4 Developers wrote Battlefield 4 is the direct sequel to Battlefield 3, released on October 29, 2013 for Xbox 360, PC and PlayStation 3. The Campaign follows a cast of characters as they fight the Chinese antagonists. The real fun in Battlefield 4 is the Online Multiplayer. It features 64-player matches on PC, PlayStation 4, and Xbox One. Xbox 360 and PS3 owners, however, will be limited to only 24 player matches. An additional two players will be added for Commander Mode. Each person around the world can customize one of four different Kits for use in seven different Game Modes on ten different Multiplayer Maps. The three conflicting countries in Battlefield 4's multiplayer include the United States of America, the People's Republic of China, and the Russian Federation. All Weapons, Vehicles, and Equipment are based off of these three factions.



Single Player


Achievements

25G .45 old school - Perform 45 kills with the M1911 Handgun in Multiplayer
25G A one-man riot - Obtain 11 000 points in the Shanghai mission in the Campaign
25G Above and beyond the call - Complete all Assignments in the Campaign
20G Antediluvian - Complete the Tashgar mission in the Campaign
20G Blood wake - Get 30 headshots in the South China Sea mission in the Campaign
25G Bomb squad - Deliver 5 bombs in Obliteration
20G Braving the storm - Complete the Singapore mission in the Campaign
50G Call me "Sir" - Reach rank 25.
20G Dead by dawn - Complete the Kunlun Mountains mission in the Campaign
25G Demolition man - Obtain 15 000 points in the Tashgar mission in the Campaign
20G Done some searching - Find 12 collectibles in the Campaign
25G Dunn's pride - Obtain 7 000 points in the Baku mission in the Campaign
20G Every nook and cranny - Find 21 collectibles in the Campaign
20G Fish - Complete the Campaign on Easy
20G Fishing in Baku - Complete the Baku mission in the Campaign
20G For the cause - Sacrifice Hannah to save the Valkyrie in the Campaign
20G For the people - Sacrifice Irish to save the Valkyrie in the Campaign
20G For tombstone - Let the Valkyrie be destroyed in the Campaign
65G Full arsenal - Unlock all assignments and collectibles in the Campaign
25G Gladiator - Obtain 12 000 points in the Kunlun Mountains mission in the Campaign
25G Guardian of the fleet - Obtain 6 000 points in the Suez mission in the Campaign
20G Guns at dawn - Complete the Suez mission in the Campaign
20G Infiltrator - Get 10 adrenaline kills in the Tashgar mission in the Campaign
20G It was on the way... - Find 6 collectibles in the Campaign
20G Methodical search - Find 15 collectibles in the Campaign
20G No stone left unturned - Find 18 collectibles in the Campaign
20G Patience is a virtue - Experience all 3 endings in the Campaign
65G Recon - Find 28 collectibles in the Campaign
20G Shawshank - Get 5 kills with Shank in the Kunlun Mountains mission in the Campaign
25G Storm bringer - Obtain 20 000 points in the Singapore mission in the Campaign
20G Stumbled over it - Find 3 collectibles in the Campaign
25G Terror of the deep - Obtain 11 000 points in the South China Sea mission in the Campaign
20G The fall of a Titan - Complete the South China Sea mission in the Campaign
25G Tombstone - Complete the Campaign on Hard
20G Took a casual look around - Find 9 collectibles in the Campaign
10G Turn around... - Perform 5 dog tag kills in Multiplayer
20G War turtle - Get 15 kills with RPG in the Singapore mission in the Campaign
20G Well placed - Get 10 kills with C4 in the Baku mission in the Campaign
25G Wolf - Complete the Campaign on Normal
20G Wolves in sheep's clothing - Complete the Shanghai mission in the Campaign
10G Won them all - Win a round of each game mode
20G Wrecker - Get 10 multi-kills in the Shanghai mission in the Campaign


Characters
Irish
[ Register or Signin to view external links. ]
Irish is possibly the most funniest, and heroic character in the campaign. He risks his life for you multiple times and knows how to kill. He has great strategies to take out enemies and do it without being seen. He is the killer of this group.

Pac
[ Register or Signin to view external links. ]
Pac is not a big killer, he seems to be more scared than most people. He can kill and he is the smarts of this group. He will hack into systems in a blink of an eye, he will also be stealthy too.

Hannah
[ Register or Signin to view external links. ]
Hannah is probably the most stupidest character in the game. I hate her for specific reasons in the campaign and you will find out why. She thinks that you would forgive her for what she has done but NOPE.


Collectibles
A player will know exactly when there near a collectible because a chime noise will trigger, it is the exact same as guns or achieving a medal. Here below I will talk about all the levels places where to get the dog tag or gun.

Dog Tags
Baku
On the first mission Baku there is a total of three dog tags to actually obtain.
    #1. The very first dog tag is pretty simple to find and you should be able to find it without even looking at this. After watching the very first cut scene you will notice you spawned in a building, just follow the path it leads you to. Now once you see the very first door to the right open it and take a look to the left on the bulletin board it will be right there. Hold X to pick it up.

    #2.The second dog tag on this map is located in the courtyard or right when you jump off at after helping Irish. This one is a little tricky but right before you jump down into the first gadget room jump over the floor hole and into the window to obtain the collectible. This one was the one I could never find and eventually had to find a video on it.

    #3. The third one is another tricky one and might get you hurt. Right after the coolest scene happens and the building falls your gonna want to help Dun but dont drive away. Your gonna want to go to the helicopter on fire and go to the passenger seat. It will be right there just waiting for you.


Shanghai
There is another 3 dog tags that can be found when playing this level.
    #1. Yet again right when you spawn or get out of the car if you take a right into the alley way it will be found there. Head left at the very end of the alley way and listen for the chime. Once you here the chime look for it on a wooden door.

    #2. This one is a sneaky one but can very easily be missed. Once the player sneaks into the building you will take an elevator up. MAKE SURE TO STAY IN COVER AT THE FIRST STOP, shoot people up there. Once Pac presses the button again you will go even higher and you will here the chime right when you get out. Look above the elevator door and it will be located there.

    #3. The third dog tag can be a very hard one to find because of all the ways you have to take but when your squad is moving out of the area and getting chased by the tank follow the ally ways. Once you are near a tree the chime will occur. Now from the tree you want to take a right and head over to the gate. Once looking at the gate look at the right wall supporting it and it will be right there waiting to be picked up.


South China Sea
Yet again this map holds three dog tags to find and collect.
    #1. Right as you spawn and get done talking to that one guy you get out of bed and run into the hallway. As your running and you see the two guys sitting there talking under the red light. Right before you reach there the chime will occur and you take a right into the sleeping area and locate the do tag in the room.

    #2. The second set of tags are underwater when you find hatch G-46. Follow your squad mates to the room you in which you surface. In this room, the green glowing door adjacent to the entrance has a brown pillar to its left. The tags will be there on the wall.

    #3. After you reach Hannah in the infirmary you are headed outside. Your gonna want to fight of course but while fighting look for a crashed helicopter. Once found run over to the passenger seat and pick up the dog tags.


Singapore
Another three dog tags to collect here.
    #1.On the beach where the level begins, there is a while boat along the beach to the left. Circle around to the side facing the water and grab the Horizontal Rain tags.


    #2. The second pair of tags are inside the club you eventually reach (the same club Hannah and Irish get into a verbal scuffle). Go behind the bar with the red stools and look near the floor to the middle. The Armored Column tags are there.

    #3.When you reach the hangar with the large white and blue passenger plane, the thirds and final tags on this level will be on the plane's left wing. Reach it by using the ramp next to it in order to hop on. Scale the wing to the body of the plane and you'll find the tags on the door.


Kunlun Mountains
There is 3 on this map once again.
    #1. When you meet back up with Irish after rescuing him, look for the dark holding cells in the next room to the right. Go to the furthest cell and you'll see the glowing dog tags on the left wall of this cell.

    #2. When your at the part when Dima or the russian guy is hacking the control system go up on the cat walk and start scanning the left wall. Once you have found the spot it should be on an electrician box sitting there, grab it.

    #3. Ok this one can cause you to restart but its worth it right? When your heading up to the tram to take you down go under the platform and walk to the ledge of glory. Look down over the middle and you will see the dog tags, pick em up.


Tashgar
Only 2 on this one!
    #1. When you reach the building in the park with the blue blankets hanging above the staircase (can't miss it), there is a blue truck in front of this building. In order to obtain these tags, the truck will need to be destroyed. After, enter the truck through the rear and grab the tags near the cab.

    #2. After moving downhill and onto the compound, you'll be attacked by a helicopter. Once this has been dealt with, climb the yellow ladder on the left to reach the top of the office building. Look out to the black scaffolding. Hop over to it and snag the tags on it.


Suez
Another 2 dog tags to be found.
    #1. On the left side of the deck, there is a white plane. Clear out the enemies and scale the plane using its right wing. Get on top and head to the back of it. You'll see the knife holding the tags jutting out from the side.

    #2. When you reach the infirmary inside the Valkyrie, the final Dog Tags can be found behind the second set of curtains on the right side of the room on the gurney.

Guns
Baku - 3 Guns
    #1. M39 EMR can be found when the player drops down into the school yard and heads up the broken balcony against the left wall. Look for the lockers against the wall up top and the weapon is inside a small wooden box.

    #2. MG4 is located under a cylindrical tube made of concrete just to the right of the construction site.

    #3. CBJ-MS is found just before the abandoned factory. Head up the yellow ramp on the right side of the area. When you reach about half way, hop over to the railing connecting the two sides and you will find it here.


Shanghai - 2 Guns
    #1. QBS-09 can be found after you take the first elevator up. After an enemy emerges from a door on the left, this room contains the weapon between the lockers and boxes stacked against the wall.

    #2. RFB is found just on the large foo dog statue on the second level of the main lobby. This is the area where the player is defending Pac against waves of enemies while he attempts to pick the door lock. PlayStation 3 version has this located on the ground floor after you drop off the VIP's and ride the elevator back down. Base of statue located next to ammo crate.


South China Sea - 3 Guns
    #1. P-90 can not be missed, when you are looking for the hatch to go under water you should notice a glowing weapon on the table and that is the P-90, pick it up.

    #2. U-100 MK5 is located under the deck of the ship outside after the player retrieves the data they came to find. Head to the left and look for a breach. Jump in and go down the hall. Make a left and there will be the gun against the wall looking out to sea.

    #3. SPAS-12 can be found after you head back to the Valkyrie. Look for the open plane on the left side of the deck. Head in and the shotgun will be up against the left in between the seats.


Singapore - 3 Guns
    #1. SCAR-H SV is near the scaffolding under the bridge. Scale the first level of this structure and hop over the large gap on the right side. Continue around and the rifle will be at the edge.

    #2. M240B is a bit of a complicated find. When you reach the parking garage, head to the top. You'll see a stack of green supply crates on the left. Jump on these and to the ledge of the building adjacent to it. Follow this ledge around to the side that faces the ocean and when the ledge extends, the LMG is at the edge.

    #3. M16A4 is more hidden than most weapons are in the campaign. When the player reaches the small air craft storage room, there will be a stack of boxes in a supply room, the player will need something explosives to destroy these. Once done this the M16 is placed between the piping and the wall.


Kunlun Moutains - 1 Gun!
    #1. 338-Recon is under the bridge just before the large tower the player uses to take the tram down the mountain. Head down the catwalk on either side of this bridge and look for the opening right in the middle. The weapon will be there.


Tashgar - 3 Guns
    #1. A-91 can be found near the first spawn. Head to the left of the gun fire and go through the taller houses. Go up to its roof and jump over to the roof of the smaller house behind it. The A-91 is near the back right up here.

    #2. M249 is located near a destroyed car in the central park. Look for the blue truck with a supply cache behind it. Go to the left of this truck and up the hill. Just over this hill there will be a destroyed car with the weapon right next to it.

    #3. AEK-971 is on the roof of a building with blue blankets hanging over the building on the stairs. Look a cage on this roof and the stack of boxes right in front of the cage. The AEK is on top of these boxes and pick it up.


Suez - 1 Gun
    #1. AK-5C is in the very front of the burning debris. It is on the left side of the Valkyrie and it is also the same spot where you find the Dog Tag.

Videos















Alternate Endings (Spoilers)
Irish and Hannah
At the very end of the story you will notice that the Valkyrie is about to blow up but the only way to save it is to blow it up. You hannah and Irish go out to the boat with charges of C4 and other things to blow it up. You plant the charges and grapple up so you wont blow up. When you try to blow the charges it doesnt work, and you have to send out Hannah or Irish to risk there lives to blow it up. You must choose one, they go down there and they say RECKER BLOW THE CHARGES! The one thats not down there trys to persuade you into not doing it so they can live when you blow the charges you will see the boat blow up and see a huge explosion right where the character you chose was at. It is very sad for Irish but not hannah ;)

Pac
As said before the Valkyrie is about to blow up and you must go to blow it up with charges. When your on the grappling hook about to choose one of the characters but you dont know which and take forever you will start hearing people say blow em up recker hurry. But if you never choose one the Valkyrie will blow up and Pac will die. Irish and Hannah start tearing up and its sad everything you choose it can never end well when it comes to war.



Multiplayer


Title Updates Xbox 360
TU 1.00 November 21st, 2013
We released a new game update for Battlefield 4 on X360 today (nov 21). When you start up your game, you should get a notification asking if you want to take the update. Clocking in at ~260MB, this Multiplayer Update has a few stability improvements and crash fixes, coupled with miscellaneous minor tweaks. We will get back to you later with a more detailed patch note for this update. In the meantime, let us know in the comments how this update is working for you.

TU 1.01 December 5th, 2013
-Reduced the risk of a crash when transitioning from one multiplayer round to another
-Fixed a crash that could occur when creating decals (bullet hit effects, etc.)
-Fixed a crash that could occur when leaving vehicles
-Fixed a crash that could occur when moving outside of the intended play area
-Fixed a crash that could occur when firing the MBT and IFV gunner incendiary weapon
-Fixed a crash that could occur when opening the Options menu
-Fixed a problem with weapon accessories using up too much memory, which in turn could lead to crashing
-Fix for stuck in infinite loading screen
-Fix for flares exploit where you could deploy flares faster by leaving and re-entering a vehicle
-Moved an infantry spawn point on Rogue Transmission at first base that was previously positioned outside of combat area
-Adjusted AT weapon at first base on Rogue Transmission from second floor barrack to outside on ground. Previously, players had to destroy a wall in order to reach the weapon
-Performance fix when firing upon large destruction objects (mostly after Levolution events)
-Minor performance optimizations
-Fix for destroyed object parts still being visible in the game world
-Smoother movement of networked objects (like vehicle turrets)
-Fix for audio randomly dropping out when driving a US tank
-SP/South China Sea: Added collision for place where player could get stuck

TU 1.02 December 17th, 2013
-General stability improvements.
-Fixed one of the most frequently occurring crashes that could happen during round transition.
-Reduced the probability of the Kill trade issue (see below for details).
-Fixed a crash that could occur when bringing up the scoreboard.
-Fix for player tags not always showing quickly enough. This could often lead to confusion or team kills on Hardcore servers.
-Populated servers are now by default placed on the top in the Server Browser, where previously empty servers would be shown.
-Servers that friends are playing on have a higher priority in the server list.
-Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode.
-Fix for players getting stuck in the revive screen after being killed.
-Fix for players getting stuck in the kill camera after being revived. Note that you might see a graphical bug on-screen after being revived when accepting a revive within 1 second. This graphical bug will be removed in the next patch.
-Fix for the death camera/screen being displayed too early.
-Fix for a Defuse bug where none of the teams would win a round by letting the timer runs out.
-Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for road killing opponents.
-Fix for an issue where 4x the damage from a vehicle's miniguns would be applied to the chest when a player had the Defense specialization equipped.
-Balanced vehicle miniguns to do more damage versus infantry.
-Fix for the game mode specific ribbons being counted twice in the multiplayer progression.
-Fixed a bug in Defuse mode where defenders could win a round by killing all the attackers without disarming the bomb. If the attackers arm the bomb, the defenders need to disarm it to win, even if they have killed all the attackers.
-Fixed an issue where players could get stuck in infinite loading when connecting to a server.
-Fix for side gunners in attack boats and transport helicopters experiencing jitter when aiming.
-Fixed the issue with Levolution events sometimes not being triggered properly when playing the Rush, Defuse, Obliteration and Team/Squad Deathmatch game modes.
-Removed the SCAR-H and Ace 52 damage tweaks that were included in a previous patch.

TU 1.03 January 16th, 2014
-Various fixes for improving general stability
-Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
-Fix for bug where it looked like soldier was dying with 1 health instead of 0
-Fixed a bug where players rank icons on the scoreboard would not be updated
-Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
-Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though he was just hurt)
-Fix for friendly marker not always showing when needed to, resulting in players shooting team members
-Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the drivers camera
-Increased damage by 25% for the Stealth Jet 20mm cannons
-Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile
-Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
-Fixed camera glitch when switching weapons while moving in crouch
-Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
-China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming
-Fix for first and third person soldier animations being out of sync while doing transition changes. This could potentially make the player get hit while in cover behind a wall or other obstacle
-Fix for map and minimap flickering on Rogue Transmission and Operation Locker

TU 1.04 January 31st, 2014
-Significantly reduced the duration of the black screen when spawning in, and fixed the issue with players getting killed before being in-game
-Greatly reduced the risk of crosshairs disappearing, which would also result in hit markers disappearing
-Added a headshot icon on the killcard. This should help identify instances where players are correctly killed by one shot
-Fixed an issue in Squad Deathmatch where the Win/Lose text was overlapping
-Fixed an issue with players using an exploit for the SOFLAM
-Fixed the gameplay code to properly track the FOV (Field of View) changes in the options menu
-Fixed an issue where chat would break when entering "false" or "true" in the chat window
-Fixed an out-of-helicopter glitch in Air Superiority where players could spawn on the ground and play as infantry
-Fixed the misaligned crosshairs on the T90 MBT
-Added setting to tweak joystick dead zone
-Various minor crash fixes

Tu 1.05 February 18th, 2014
-Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash
-Fix for missing sound in Team/Squad Deathmatch
-Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted
-Fix for an issue that would appear if a 10 users party would join a game with 8 available slots, leaving 2 of the players stuck on the loading screen
-Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive
-Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311
-Fix for an issue where bullet impact sounds werent properly matching the actual number of impacts, causing the players to feel that they died too quickly.
-Fix for an issue where the Draw message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets
-Fix for an issue where long IDs wouldnt scroll on dog tags
-Fix for missing grass physics in terrain
-Fix for an issue where the player camera would be positioned inside of the soldier when parachute spawning
-Fix for a MAV exploit that let players reach various out-of-map locations



Kits
Medic/Assault
The assault class or kit is one of the most used or most common kits used, in fact its the most popular class in every battlefield game. It is the only kit that has assault rifles on it (will be listed below). While the Assault is meant to attack and provide all-round effectiveness, players can equip their rifles with scopes for long range combat, or shotguns for close range combat. The class is really good to use and can all around do anything you like with it. The main purpose of this class is to revive team mates, capture objectives, revive players etc. probably the most ranking up kind of class to use.

Tips
Drop a med kit whenever you possibly can for team mates, there is no way they are gonna get an objective with out getting shot. You always want to be in the front or in the middle with this class so you can help team mates. On larger maps consider putting scopes to increase range and all.

Assault Rifles reviews will be included on weapon tab
M16A4
M416
AEK-971
F2000
FAMAS
SCAR-H
CZ-805
AK-12
Sar-21
QBZ-95
Ace 23

Gadgets
Defibrillators
M320 (different attachments)
Medkit
M26 Mass

Engineer
The engineer class is commonly used mostly when flying helicopters. It is the focused vehicle class you can destroy helicopters, tanks, jets etc. it is great. You can kill or heal your teammates vehicles helping you stay alive. The engineer classes special guns are carbines or SMGs, so this class is mostly a close range class.

Guns

PDW
UMP-9
UMP-45
P-90
MP7
PP-2000
AS VAL
CZ-3A1
PDW-R
MX4

Carbines
M4
G36C
SG553
ACW-R
ACE 21 CQB
ACE 52 CQB
Missing some of them please post them.

Gadgets

Rockets
RPG-7
Stinger
SMAW
S-RAW
Javelin
IGLA
SBT Law

REAL
Mines
Repair Tool
Eod Bot

Support
The support class is the second most used class in most battlefields. You can light a whole crowd up, suppress some one, and help people by giving them ammo. When using an LMG you spray the heck out of almost any one considering most hold 100 or 200 rounds. This class of course uses mostly LMGs, they spray every where.

Tips
AIM IN AND THEN SHOOT, that is a big one. The LMGs have indirect fire and if you dont do that you will most likely die. Thats the only one that you need to know.

Guns
M27 IAR
RPK-74M
M249
PKP Pecheneg
M240B
MG36
M60
Mg4
Type 88
LSAT
Q-BB95

Gadgets
Ammo Box
Claymore
C4
XM25
Mortar

Recon
The recon kit isnt ment for rushing out and killing every body unless you l3g1t faZe quikscoper. This class is ment to stay back and provide cover support for your allies. You need to be good though, the snipers or every gun has a bullet drop on it good luck. It specials in DMRs and Snipers which are both semi auto.

Weapons
SRR-61
JNG-90
M40A5
M98B
SV98
Scout Elite
M82

DMRs
RFB
Scar-H SV
ACE 52 SV
SVD 12
M35 EBR
SKS
QBU-88

Gadgets
C4
MAV
T-UGS
Motion Sensor
Radio Beacon
SO FLAM



Vehicles
Tanks
[ Register or Signin to view external links. ]
The tanks in BF4 have not really changed much since bf3. You can still put attachments on the vehicles but there is still a bigger variety to what to choose from and what does what. I will go down most of the attachments here:

Secondary Weapon
The secondary weapon can have different types of shells or a coaxial LMG. I prefer using the shells if your planning on killing vehicles or other tanks. If your planning on killing infantry use the LMG, it shoots and kills people really fast. If you are trying to kill someone with the explosives you are not guaranteed to kill them as you would with the LMG. They both have ups and downs.

Protection
There is multiple ways to protect your vehicle from rockets or explosives. The most effective one is Active Protection. Active protection is when if you use it you will have 5-10 seconds of nothing being able to hurt you. Rockets can hit you but no damage will be taken. The other ones dont really do anything to protect you they just send smoke out so your enemy cant see you.

Helicopters
[ Register or Signin to view external links. ]
There are 3 different types of helicopters;Scout, Attack, and Little Birds. They all have there own unique abilities and I will be talking about them below.

Scout
You need passengers in this vehicle if your planning on getting points or killing people. This is more like a transport vehicle to drop people off or pick them up. It has 5 open slots for people to get in; 2 gunners, 2 repair men or gun seats, and a driver. This vehicle isnt the best and it can get shot down easy

Attack
Attack helicopters are probably the best helicopter. They have more armor than the little bird and can kill people faster. It has all kinds of attachments you can use to let you kill people and other things quicker. It has 2 seats only which is bad I guess but in these two seats you both can kill people in them. First seat is to fly and rockets, and the second seat is the gunner seat or kill infantry.

Little Birds
Little birds are a mix of both attack and scout helicopters. You can drop off 3 people in your helicopter or pick 3 people up. If your the driver you can shoot people on the ground to provide cover support for your allies. You can also put vehicle attachments on it making it harder to kill or stronger overall. Its a great vehicle to use and moves fast.

Jets
[ Register or Signin to view external links. ]
There is 3 different types of jets but I dont see a difference in any of them. They are all fast moving jets that can maneuver really good. They have lots of attachments to use giving them lots of powers to kill things on the ground or air. Like they can have a Laser Guided missile to shoot tanks or quad bikes or have active radar and shoot jets down really fast. They all I guess turn different or slow down in a certain way so that you have a better advatage

LAV
[ Register or Signin to view external links. ]
These are the strongest vehicles on land in this game. They are over powered and can literally take out anything in site with a snap of a finger. They have way to much attachments making it really strong again and making it harder to kill. If your in it your guaranteed a lot of kills in it. The AA gun can take out air vehicles and people really fast if you have the right attachments on. I see these over powered like no other, get in them!

Transport Vehicles
[ Register or Signin to view external links. ]
Well transport vehicles arent really made to kill things there made well to get you to your destination. You cant put any attachments on the vehicles what so ever and they have low health. One tank bullet can drop you dead or drop you all the way down to 9 percent on your vehicle. If you see anything intimidating get out of there fast or your gonna die. Have Fun!

Boats
[ Register or Signin to view external links. ]
So there is different types of boats to use in the game but the most common ones seen is the DV Boat. The DV boat cant be killed really unless your getting ganged up by multiple things. This has multiple things on it making it stronger in any possible way, even 3 C4 cant kill it. If your gonna use this and have active protection on have fun the whole game living and boosting your KD up. So over powered.



Guides
Credit to F-18
AH-6J Super Chopper Strategy (7/10)
For this strategy you will need
    *3-4 man squad
    *Have the stinger and ammo box
    *At least heatseekers for the helicopter

In this strategy the pilot of the AH-6J will select the Support Class with the ammo box and C4. Each man hanging on the side will choose the Engineer class with the Stinger and Repair Tool. If you have a 4th man it is advised that he/she uses the Assault Kit with a medic bag and M320. After taking off in the AH-6J land it somewhere where a random can not spawn in. The pilot and/or medic should place their ammo box and medic bag on the sides of the helicopter so the crew can resupply without setting down. During combat the two Engineers on the side will engage other helicopters as well as repair, earning 10k+ XP a game. The pilot will make sure the crew doesn't crash and keep control of the helicopter and fire on infantry. The medic can go AFK and sit there. With a two man repair crew the chopper can not physically be shot down by Stinger/IGLA fire, nor heatseekers, unless a 12 man team shoots at once. This strategy is a very good way to raise SPM as well as KD. The difficulty of executing this makes this strategy a 7/10



[ Register or Signin to view external links. ]


Main Battle Tank Quick Leveling (8/10)
For this strategy you will need
    *All Tank Unlocks
    *A good gunner
    *Stinger and repair torch

In this strategy you and a friend will take a MBT (Main Battle Tank). The driver should have the default AP Shell, Staff Shell, Reactive Armor, and Active Protection. The gunner should have zoom optics, and gunner incendiary. In order to be successful, you should not move into tight areas where a man with C4 could take you out, or really even into the fight. Use the tank more as a piece of artillery and find a high spot and hit targets that are moving. In case of enemy armor, the gunner should get out and repair while the driver eliminates the threat. In case of Air the driver should hop out and attack it with a stinger missile while the gunner shoots .50 Cal rounds at it. Remember to stay away from Infantry hot spots; ie: Objectives, Tight Urban Areas, Under accessible tall buildings. I have used this strategy a lot and is very effective for raising your SPM and KD while earning 10k-20k XP depending on your proficiency with the tank with very few deaths if you follow this guide. This earns this strategy and 8/10


[ Register or Signin to view external links. ]


Support Specialist Leveling (5/10)
For this strategy you will need
    *C4 on the Support Kit
    * 2-4 Players in a squad
    * Must be on OBLITERATION
    * One person must have an Ammo Box, the other a Radio Beacon

This strategy takes a lot of teamwork and planning. What you must do for it to work is travel to the enemy deployment in Obliteration and set C4 on all vehicles there as well as find out the spawn points of Infantry and watch them with a LMG. Make sure you call which vehicle you are placing C4 on, and pay attention for someone spawning in it. If one person messes up and the vehicle gets away it will come to get you and make you restart the process. Maps recommended for practicing this on is Shanghai, Zavod, and Paracel Storm only if you are on CN (China). This strategy earned a 5/10 because it is very easy for things to go wrong and takes an intermediate player to carry out, as well as you earn from 5k-10k XP a game.

[ Register or Signin to view external links. ]


Sniper Rifle Leveling (6-9/10)
For this strategy you will need

    *Patience
    *Preferably the China Rising pack

In order to level up your sniper rifles fast you are going to need to first head to the server browser. When there search for a Hardcore Domination. In Hardcore mode sniper rifles are one shot, one kill. Once in, to be successful you need to find a secluded corner of the map where you can overwatch an area. Once there wait and watch for people spawning and running to cover. If you hit them they will not know where you were since the killcam is disabled in BF4. I give this strategy a 6 to 9-10 depending on the map, and your general accuracy. This strategy will bring in lots of rifle XP, but not as much player XP. I only used this strategy to unlock stuff for the recon kit as well as raise my SPM and KD when I didn't have a full squad.
[ Register or Signin to view external links. ]

Stealth Jet and UCAV Leveling (1/10)
For this strategy you will need

    *China Rising
    *Basic control of the jet
    *Patience
By far the most frustrating thing to unlock in BF4, the UCAV is obtained by getting Jet Ribbons. Each ribbon is earned after 5 kills in a jet. After hours of trying to get this, I developed a method that turned out to be quite effective, although it yielded only 2k-5k XP a game. This strategy was developed using the default loadout on the Stealth Jet which sadly consists of the 20mm gun which is extremely weak. What I did was have a friend spot sniper in Normal and tell me their exact position and I would dive bomb and hit them with the high rate of fire. I did this until I got a 30mm cannon on the jet. Once you have that go to Air Superiority and you will never have a problem taking a jet down again. With your new trusty weapon you should be able to yield 7k-10k a game with some dogfight skills as well as unlock the UCAV. This strategy is very time consuming and takes time to master and should only be used to hone your fighter skills. I give this strategy a 1/10 for new players simply because it is very difficult.

[ Register or Signin to view external links. ]


DMR and Carbine TDM Leveling (8/10)
For this strategy you will need

    *To be familiar with a Carbine or DMR

This is by far the most simple way or ranking up weapons. All you need to do is select Hardcord TDM and equip a carbine or DMR. Sit in a defend able position that overwatches one of three spawn sectors on the map. Now just wait. I recommend using the ACW-R until you unlock the M4, which is by far the best rifle in the game in my opinion. For DMR's use the MK11 until you unlock the M39 EMR and the SCAR-H SV. Now even though you will rank up your weapons fast in this gamemode because you will receive 90% weapon XP, you will mover very slowly in rank. Overall you will receive anywhere from 2k-7k XP a game which is very little compared to Conquest vehicle strategies. The overall simplicity though makes this strategy get some high marks with a 8/10.

[ Register or Signin to view external links. ]



Platoons
Lets look at the main features you will have access to in the first iteration of Platoons:
The ability to create and join a Platoon for up to 100 members.
Basic Platoon management such as inviting, applying, and promoting/demoting members.
A private and public Platoon feed, where you can communicate and coordinate.
A Platoon emblem and tag that all members can easily apply.
The ability to earn stats for your Platoon and rank it up, and see all the matches you played together.

Our goal is to make it both fun and easy for you to get organized and be part of the best Battlefield 4 Platoon ever created. Whether you want to discuss your past games and plan the next, or get competitive and see who your Platoon is up against, the feature will be as powerful and intuitive as possible.

Join TTGs Platoon: [ Register or Signin to view external links. ]

Rank Up
Platoons for Battlefield 4 also feature a brand new progression and stats system. In order to earn stats, four players from the same active Platoon must play together in the same round of Battlefield 4, and then your core stats will be either averaged or accumulated and applied to the Platoon. Best of all, you will earn score for your Platoon, so you can rank it up (initially, ranks 1-10 will be available, with more ranks to come). Other stats such as Kill/Death Ratio, Score per Minute, and Skill will also be shown for your Platoon.


Glitches



Premium
Battlefield 4 Premium is a paid subscription to Battlefield 4, which includes several advantages for players. For one, Premium offers free access to all DLC, exclusive in-game items, new assignments, and much more. Battlefield 4 Premium is not included in the base game and will cost $50 (one time fee) and will be available when the game launches in Fall 2013.
Battlefield 4 Premium details

Battlefield 4 Premium Developer DICE has confirmed that Battlefield 4 Premium includes many of the benefits that Premium featured in BF3. Among those are:

Free access to all DLC and expansion packs
Exclusive Battlefield 4 weapons and items
Server queue priority in multiplayer
New Battlelog features
Exclusive awards (ribbons and medals)
Double XP weekends once a month or so
New dog tags, assignments, awards, etc.
Exclusive strategy guides and videos on Battlelog
Additional unlocks
New skins and camos for all classes
Ability to reset your stats if you want a fresh start

Battlefield 4 Premium offers plenty of extra features that are worth the price. Especially if you are looking to get DLC, Premium will give you free access to all DLC, which individually will cost around $15 a piece. Premium for BF3 included 5 expansion packs, and its expected that Battlefield Premium will offer access to at least as many.


DLC
China Rising
[ Register or Signin to view external links. ]

General Information
Battlefield 4: China Rising is the first expansion pack for Battlefield 4. It was revealed on May 21, 2013 on a Battlelog post stating that those who pre-ordered the game would receive the expansion at no extra cost. It features four maps on the Chinese mainland along with new vehicles and high-tech equipment.

Features
Other
Air Superiority
10 Assignments

Maps
Altai Range
Dragon Pass
Guilin Peaks
Silk Road

Weapons
L85A2
L96A1
MP7
MTAR-21
RPK-74M

Gadgets
UCAV
[ Register or Signin to view external links. ]
The good ole' UCAV. the UCAV is a player controlled missile that does lots of damage, similar to the TV guided missile. It is for the support load out, similar to the mortar too. The player sets it down on the ground goes on his little pad thing and launches it. Once launched it can be controlled in a different manner than other things would. This weapon or gadget can go up to 400 meters in range, every 10 seconds it travels about 40 meters. When it is out of the players range it takes quite a little time to get another one, about 20 seconds to refill on it. It is one of the harder gadgets to achieve unless you are amazing in jets.

SUAV
[ Register or Signin to view external links. ]
The SUAV is a fun little machine to control. It is similar to the hunter killer drone in Black Ops 2 but just doesnt blow up or is a machine controlled thing, it is controlled by the player. This gadget is mainly used for scouting around the area, spotting things, and if you really wanna have fun try to hit people with it. It is for the Recon load out and only has 1 to use every life, however if there is a ammo kit is takes about 5-10 seconds to get another one. It travel 20 meters per second which is an insanely fast speed. These gadgets are fun to use and just all around cool.

Vehicles
Dirt Bike
[ Register or Signin to view external links. ]
The developers have brought back the fan favorite Dirt Bike from Battlefield 3 into Battlefield 4! This vehicle is one of the fastest getaway vehicles in the game. It has a 95 km speed and has perfect maneuvering with the vehicle. This vehicle can easily be killed with one rocket and has no weapons attached to it, the second seat is the person who gets to use his weapons but there his personal weapons. You are perfectly seen and exposed to gun fire leaving you easy to get shot up and die quickly. This bike also has a boost on it. When players use the boost you will see a massive increase in speed making it easier to get out of there.

Bomber
[ Register or Signin to view external links. ]
The bomber is a slow moving air craft vehicle used to do bomb runs. It has a main weapon and a secondary weapon. The main weapon is a User Targeted JDAM bomb, it launches 4 bullets but they can all be spread out through out the time in the vehicle. It takes around 13 seconds to reload the weapon and fire again. The secondary weapon is a cruise missile. The cruise missile is a bomb that when it instantly hits the ground a massive explosion will occur and can wipe out a whole battle between a team. It is an easy target to see in the sky and but it takes quite a bit of hits with missiles to actually destroy this vehicle. If you are getting locked on by multiple things the player has 30 IR Flares to use and it takes a little to get through them all. This vehicle isnt really for small maps it is mostly for large huge maps so you can destroy things and kill more people.

Images
[ Register or Signin to view external links. ]



Second Assualt
[ Register or Signin to view external links. ]

General Information
Battlefield 4: Second Assault is the second expansion pack for Battlefield 4, featuring four redesigned variants of popular multiplayer maps from Battlefield 3.

Features
Other
Capture the Flag
10 Assignments

Maps
Caspian Border
Gulf of Oman
Operation Firestorm
Operation Mtro

Weapons
F2000
[ Register or Signin to view external links. ]
The F2000 is in almost every battlefield. In battlefield 4 most players were sadden not to see it appear in this one until now. The fire rate is faster than most assault rifles in the game, giving you a little advantage over some other players. It has similar damage and spreads like most other assault rifles in the game. It holds a 30 round capacity and has 4 mags with it. It takes about 5 seconds to reload the weapon so get in cover! It is only for the Assault load out unfortunately, but it is still very good. I would recommend this weapon to most people if there trying to get there KD or score per minute up

AS Val
[ Register or Signin to view external links. ]
The AS-Val is an outstanding weapon overall in my opinion. It has a good fire rate, spreads good, does a decent amount of damage, good range, and an OK ammo capacity. This is a compact assault rifle and its only for the Engineer load out. The maximum range of this weapon is 200 meters giving it good range but you have to fire in bursts. I wouldnt recommend this weapon for long range because of the fire rate, it is extremely fast. It kicks up a decent amount and I would just say use it for close range. It holds 24 rounds in the weapon so when you kill one you might want to reload afterwards. I say this weapon is great, is amazing everywhere use it!

M60E4
[ Register or Signin to view external links. ]
The M60 is a great light machine gun to use. It is only for the Support load out but its alright. This weapon is slow at firing but has great range and damage. It also takes for ever to reload, takes around 10 seconds to reload. But it also can hold up to 100-200 rounds in one mag. The range can go really far and has about the same damage as it would close up. When your close up and your having a close quarter combat fight you are most likely to win because of how strong this weapon is. I would say it is one of the better light machine guns in the game to use but not as good as other ones.

DAO-12
[ Register or Signin to view external links. ]
The DAO-12 when you first unlock it you will notice that it looks like the striker from Mw2, well it pretty much is the same thing as that. It was in Battlefield 3 if I remember correctly and it was really good it is just like that in this game. It spreads like no other and can kill your enemies in 1-2 shots depending on how close you are. It has 36 rounds in all and is strong like no other. This is not a long range weapon, I would use it for close range maps only. It is much stronger than the other shotguns and I would recommend it to some people.

GOL Magnum
[ Register or Signin to view external links. ]
The GOL Magnum is now the best sniper in the game. It is for the Recon load out and it is way better than all the snipers currently in the game. It has an amazing range and not so big of a drop. It holds 5 rounds in it and all the bullets do the same amount of damage. When in a closer range it takes about 1 shot to kill some one, but when 200 meters away maybe one to 2 shots to kill some one. It is a bolt action which it also makes it stronger than most other ones. I would DEFINITELY recommend this to most people best sniper in the game.

Vehicles
Desert Patrol Vehicle
[ Register or Signin to view external links. ]
The Desert Patrol Vehicle is a perfect name for this vehicle. It is a light and fast vehicle to travel and get away. It has an attached grenade launcher to it but it cant make a 360 turn, it can only make about a 180 turn. Every one in the vehicle is exposed and can easily be shot and killed. It takes around 2-3 hit to kill this with a rocket launcher but yet you may die fast cause of no cover. There is a nice maneuver to this vehicle, fast and being able to turn good is always great. There is a little delay in between when trying to back up from anything. This vehicle you can easily kill people but you can also easily die.
Skid Loader
[ Register or Signin to view external links. ]
Probably the Best vehicle in Battlefield ever to be made haha. It was in Battlefield 3 and they have brought it back to Battlefield 4 in this expansion pack. There is up to 3 seats in which this vehicle can hold, One in front, one in the back, and one driving you around. It only appears in Conquest I believe which is a downer and there is only one on every map so its not like both sides get one. You are easily exposed in all seats and this os probably the worst vehicle to actually try to stay alive in the whole match. I think this vehicle is fun to drive around in and try to survive, possibly the best vehicle.

Images
[ Register or Signin to view external links. ]
[ Register or Signin to view external links. ]



Battlepacks
The all-new Battlepacks are bundles of content that can be earned and used in-game in Battlefield 4. Containing anything from Weapon Accessories to XP Boosts, Battlepacks bring more exciting treats alongside your Battlefield multiplayer progression. Battlepacks don't give anyone gameplay advantages, but instead let players tailor their Battlefield 4 experiences with more customization options.

What to Find In Battlepacks
The content of a Battlepack is a mix of items. Among them you could find knives, dog tags, soldier camouflages, weapon/vehicle paints, experience boosts, weapon accessories, or soldier portraits & emblems for Battlelog.

Item Rarity
The items you will find in the Battlepacks come in 4 different colors to indicate rarity: Standard (grey), Advanced (white), Superior (blue), & Distinguished (orange). Premium items are considered Distinguished items and are included in Battlefield 4 Premium. There are four kinds of Battlepacks: Bronze, Silver, & Gold as well as a Weapon Pack. A Bronze Pack will contain three items: two Standard ones, and one that has a chance of being Advanced. The quantity and rarity of the items increase in the Silver Packs and Gold Packs. A Weapon Pack is aimed specifically at the noted weapon and provides weapon accessories for that weapon.

How to Earn Battlepacks
Battlepacks are earned through your progression in multiplayer and are tied to both your rank-ups and your weapon progression. You will receive your first Bronze Battlepacks at rank 3, and new Battlepacks will be awarded at rank 5, 7, 10 and beyond. During weapon progression, you will begin earning new Weapon Packs after you've unlocked all previous accessories for a weapon.


Updates
I will be updating this daily with more information. If you would like to see something added I will try my best to add it. I have all updates planned out that I still need to do but till then here it is.

The following 9 users thanked Thespian for this useful post:

Tom (07-30-2014), GPK (03-13-2014), Hova (03-04-2014), Flat_Earth_Society (03-04-2014), R31 (03-04-2014), Craig (03-04-2014), Axe (03-04-2014), 108 (03-04-2014), Vera (03-04-2014)
#2. Posted:
108
  • 2 Million
Status: Offline
Joined: Jan 07, 201410Year Member
Posts: 2,094
Reputation Power: 82
Status: Offline
Joined: Jan 07, 201410Year Member
Posts: 2,094
Reputation Power: 82
#3. Posted:
CHP
  • Tutorial King
Status: Offline
Joined: Jan 03, 201113Year Member
Posts: 5,774
Reputation Power: 280
Status: Offline
Joined: Jan 03, 201113Year Member
Posts: 5,774
Reputation Power: 280
good job, i remember reading another thread a couple months ago,nice to see a new up to date one.
#4. Posted:
Chur
  • Winter 2022
Status: Offline
Joined: Feb 20, 201113Year Member
Posts: 800
Reputation Power: 860
Status: Offline
Joined: Feb 20, 201113Year Member
Posts: 800
Reputation Power: 860
That's a nice thread man looks good.
#5. Posted:
Craig
  • Discord Elite
Status: Offline
Joined: Jan 16, 201212Year Member
Posts: 20,271
Reputation Power: 17065
Motto: 2b || !2b
Motto: 2b || !2b
Status: Offline
Joined: Jan 16, 201212Year Member
Posts: 20,271
Reputation Power: 17065
Motto: 2b || !2b
Looks good buddy, I got this bookmarked for more info as it arrives.
#6. Posted:
R31
  • Rising Star
Status: Offline
Joined: Feb 05, 201014Year Member
Posts: 733
Reputation Power: 33
Status: Offline
Joined: Feb 05, 201014Year Member
Posts: 733
Reputation Power: 33
Great post full of useful info. Going to add it to my favorites for future updates
#7. Posted:
Thespian
  • Winter 2016
Status: Offline
Joined: Oct 10, 201310Year Member
Posts: 2,874
Reputation Power: 1018
Status: Offline
Joined: Oct 10, 201310Year Member
Posts: 2,874
Reputation Power: 1018
Thanks for all the feedback guys! Once I come home from school im gonna update the maps etc.
#8. Posted:
Kieran-
  • TTG Senior
Status: Offline
Joined: Jan 25, 201410Year Member
Posts: 1,005
Reputation Power: 52
Status: Offline
Joined: Jan 25, 201410Year Member
Posts: 1,005
Reputation Power: 52
Great post.

Expected this to be a sticky.
#9. Posted:
Ibrahmovic
  • 2 Million
Status: Offline
Joined: Aug 08, 201211Year Member
Posts: 825
Reputation Power: 32
Status: Offline
Joined: Aug 08, 201211Year Member
Posts: 825
Reputation Power: 32
this will be great info and for help
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.