![Skull and Bones Has Less Than 1 Million Players – Rumor](https://www.thetechgame.com/images/news/article/85cc2b05fa.jpeg)
Shockingly, this reportedly includes those who engaged with the free eight-hour trial (with the average playtime ranging from three to four hours). The $70 price tag is allegedly a factor and faced criticism internally, with one employee who worked on the project stating, “I think we all know this is a $30-$40 game at best, but it’s not in our control to determine those things.”
Before launch, Ubisoft CEO defended the price point, saying Skull and Bones is a “very big game” and people would see how “vast and complete” it is. He called it a “full, triple…quadruple-A game that will deliver in the long run.”
Skull and Bones is available for Xbox Series X/S, PS5 and PC, launching after reportedly entering development in 2013. It was officially announced at E3 2017 and faced multiple delays over the years amid reports of reboots, leadership issues and more. There’s more content to come with new sea monsters to fight, Pirate Lords and more Takeover opportunities.
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