Sonic Team Leader Explains Sonic Frontiers' Use of Old Level Designs
Once the similarities were spotted, Sonic fan site The Sonic Stadium brought up the aesthetics found in Sonic Frontiers in an interview with Takashi Iizuka, the leader of Sonic Team, at Gamescom. When asked about the design of the Starfall Islands and the Cyber Space levels, Iizuka revealed that the re-used level designs are meant to represent how the digital zones are made from fragments of Sonic's memories.
Sonic Stadium originally asked Iizuka about the areas shown in the recent Gamescom trailer for Frontiers while pointing out that the Starfall Islands look more realistic, yet the Cyber Space levels are rather similar to what fans expect from Sonic stages. The head of Sonic Team responded that this approach to the two different areas players can explore was a deliberate choice to make the Starfall Islands feel more mysterious and new as the Sonic cast has never visited the Islands before.
However, when it came to the Cyber Space stages, the direction that Sonic Team went with was to give the illusion of places Sonic's been to before being digitally re-created in an "unreal way" through his own memories. Memories are typically unreliable sometimes, which ends up being a perfect reason as to why old level designs are re-used. Sonic might be recalling the right area with the wrong layout, or Cyber Space itself might be condensing multiple memories together.
This adds an interesting layer to Sonic Frontiers' story that has yet to be fully specified or explored. While players have known through previous gameplay showcases that they need to be gathering the memories of friends like Amy Rose throughout the game, Cyber Space relying on Sonic's memories may imply that the blue hedgehog might have lost his memory as well, or at the very least, might have them get jumbled up at the start of the game.
Even though some fans have spoken out about not liking that old level designs are re-used, there's a reason for it that ties the story of the game deeply with its gameplay, something Sonic games have neglected to do in recent years, such as Sonic Colors. How exactly Cyber Space using Sonic's memories ties into the plot will need to be seen in detail once the game hits shelves.
Sonic Frontiers will launch on November 8 for PC, PS4, PS5, Switch, Xbox One, and Xbox Series X/S.
Posted:
Related Forum: Gaming Discussion
Source: https://gamerant.com/sonic-team-leader-takashi-iizuka-explains-sonic-frontiers-old-level-designs/
Related Articles
Comments
Latest Downloads
- 01. LEGO Star Wars: The Skywalker Saga - SaveGame (The game done 100%) [Steam](1)
- 02. Through the Woods: SaveGame (The Game done 100%) [Steam](0)
- 03. Humans are not that against Lizardwomen: SaveGame (The Game done 100%)(1)
- 04. Tekken 1 100% save game file for Retroarch US version(0)
- 05. The Expanse: A Telltale Series - SaveGame (all chapters are opened, trophies are unlocked)(1)
- 06. Need for Speed: Most Wanted (2005) - SaveGame (Good start, 6 cars) [1.0](1)
- 07. Commandos: Strike Force - SaveGame(1)
- 08. Mario Party 2 100% Complete Save(1)
- 09. Mario Party 2 (Virtual Console) Save(0)
- 10. My Summer Car: SaveGame (Satsuma blue moon)(0)
- 11. [EU] Dark Souls 2 SOTFS Modded Starter Save(7)
- 12. Saints Row: SaveGame (Arena of Death, 31% storyline)(1)
- 13. Lies of P: SaveGame (100%, all bosses killed, level 85 hero)(4)
- 14. PainKiller Supernatural 2.0: SaveGame(0)
- 15. Supermarket Simulator: SaveGame (100lvl, 100k money) [0.12.4](2)
Latest Tutorials
- 01. The Redress Of Mira 100% Walkthrough | Trophy & Achievement(769)
- 02. Russian Pinocchio Quick Trophy Guide(1,028)
- 03. Venatrix Quick Trophy & Achievement Guide(1,101)
- 04. Call of the Sea 100% Platinum Walkthrough(1,018)
- 05. Wire Lips 100% Platinum Walkthrough(1,149)
- 06. The Expanse 100% Platinum Walkthrough | Trophy & Achievement(1,003)
- 07. Doctor Who: The Edge of Reality - PS4 Platinum P/Thru(927)
- 08. Doctor Who:The Lonely Assassins - 100% Guide(783)
- 09. DAYMARE 1998 PS4 - Full game 100% TROPHY WALKTHROUGH(818)
- 10. Stray Platinum Walkthrough | Trophy & Achievement Guide(762)
- 11. Raji: An Ancient Epic | Complete Gameplay Walkthrough(1,030)
- 12. Corpse Killer: 25th Anniversary Edition - Longplay(1,033)
- 13. Song of Horror: Complete Edition Gameplay Walkthrough(719)
- 14. Remoteness 100% All Trophies Walkthrough(1,148)
- 15. Detective Inspector Mysterious Clues Platinum Walkthrough(849)
"Sonic Team Leader Explains Sonic Frontiers' Use of Old Level Designs" :: Login/Create an Account :: 2 comments