Graphics improvements on Xbox Scorpio depend on the developers
“As a graphics engineer in a previous life, this is like asking, “How long is a piece of string?” It really depends on what the developer wants to allocate the resources towards. It can range from going to 60 fps, rendering at 1080p, antialiasing, to dynamic GI, and so on,” Elhassan said to GamingBolt.
Which does sound about right- on the one hand, developers might choose to use all that power towards rendering games in 4K natively. On the other, they might decide to stick to lower resolutions, but render more sophisticated graphical effects. I imagine the improvements the Scorpio nets will vary on a game by game basis, which is something that Microsoft themselves will be encouraging, it seems like.
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Related Forum: Xbox Forum
Source: http://gamingbolt.com/graphics-improvements-on-xbox-scorpio-depend-on-how-developers-allocate-resources-developer
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Comments
Mr_RobotPosted:
Tight I still won't be using any VR stuff as that's just stupid imo
I agree man. Im waiting for the technology to develop further
SkatesPosted:
I never really cared much for graphics, if the games great and I'm having fun, that's all that matters.
TrevorPosted:
We probably won't see in huge leaps in improvements until late 2018 (about a year after release)
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