Sony: PS4 Pro Support Should Require Only 1% Additional Work for Devs
Cerny mentioned that the goal is to have PS4 Pro support requiring no more than 1% of additional work in man-hours compared to the entire development of a game.
Incidentally, Cerny also explained that an increase in performance did not require a massive increase in the console’s size. The PS4 pro is, in fact, only 19% bigger than the CUH-1200 PS4 released last year.
Last, but not least, he mentioned that his personal estimate is that rendering at native 4K across the board would require a minimum of 8 teraFLOPS of computing power, and that’s not something that can be achieved at a reasonable price this year. That said, users will be able to discern the difference between games on PS4 and the improved versions on PS4 pro at a glance.
Posted:
Related Forum: PlayStation Forum
Source: http://www.dualshockers.com/2016/10/30/mark-cerny-ps4-pro-compatibility-require-1-additional-work-developers/
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Comments
9ntyPosted:
Interesting new for the PS3 Pro fans out there. I'm not interested in this at all. I'm aiming to buy a PS4.
Mr_RobotPosted:
-BlitzKrieg- Will anyone actually buy this?
I'm going to be buying it. I didn't upgrade to the xbox one s and I think this ps4 is nice. I'll still end up getting the Scorpio too but this shall suffice until it is released
TomPosted:
BigBrotherIsWatching Still leaning towards the Scorpio.
i completely agree with you on that one. More stuff and its just better.
BondsPosted:
That's not bad news for ps4 game devs but will lessen the quality of the work possibly.
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