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Buildings Have Feelings Too! - Launch Trailer
Video Title: Buildings Have Feelings Too! - Launch Trailer
Category: Game Trailers
Submitted By: Sean
Date Added:
Comments: 0
Video Duration: 01:20
Views: 163
Related Forum: Gaming Discussion
Video Description:
Imagine a city where buildings can walk and talk to one another. Each one has its own aspirations, hopes and fears. Most of the time they are just trying to get along with each other and make it through the day. Buildings Have Feelings Too! is a city management game with a character. Players must grow their city whilst making sure the individual buildings thrive or risk them being demolished forever.
As time progresses, new industries can be researched, and new architectural marvels built. In turn, world events might cause buildings to fail and businesses to go bankrupt! Players must discover new ways to attend to their city’s needs. This could involve refurbishing a building or simply grabbing it by the hand and moving it to a nicer part of the neighbourhood.
As players progress, they can grow their city, allowing for multiple neighbourhoods. Specialist areas, such as busy finance hubs or bustling theatre districts, become available. Additional layered attributes such as electricity supply, noise pollution and transport add more complexity and challenges for players.
Imagine a city where buildings can walk and talk to one another. Each one has its own aspirations, hopes and fears. Most of the time they are just trying to get along with each other and make it through the day. Buildings Have Feelings Too! is a city management game with a character. Players must grow their city whilst making sure the individual buildings thrive or risk them being demolished forever.
As time progresses, new industries can be researched, and new architectural marvels built. In turn, world events might cause buildings to fail and businesses to go bankrupt! Players must discover new ways to attend to their city’s needs. This could involve refurbishing a building or simply grabbing it by the hand and moving it to a nicer part of the neighbourhood.
As players progress, they can grow their city, allowing for multiple neighbourhoods. Specialist areas, such as busy finance hubs or bustling theatre districts, become available. Additional layered attributes such as electricity supply, noise pollution and transport add more complexity and challenges for players.
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