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Sonic The Hedgehog 2 Walkthrough - Emerald Hill Zone

Tutorial Name: Sonic The Hedgehog 2 Walkthrough - Emerald Hill Zone  

Category: Game Walkthroughs & Guides

Submitted By: Sega

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===========================Emerald Hill Zone====================================
=============================================================================

There are a lot of hills in this series; I mean it! Anyway, you can beat
these levels in under a minute and the boss is pretty easy. It is the
perfect place to hone your skills. Good luck!

+-------------+
| Act 1 |
+-------------+

Collect the six rings hovering in the air to the right. Youll meet your first enemies.
The one clinging to the tree is named Coconuts. The hovering bee is called a Buzzer
(These were called Buzz Bombers in the previous game). Coconuts will throw coconuts
at you (How original!) that you can avoid by moving to the side or jumping. Buzzer will
shoot bullets at you and then retreat. These are simple to avoid and should
not pose much of a threat. To defeat either of them, jump into them. While
in your blue ball form, you can defeat most enemies.

Anyway, to the right of Coconuts, there is a platform moving from left to
right. Jump on and get the Shield ahead. The shield is guarded by Coconuts,
so watch out. After getting that head right and off the ledge. Youll find
a bridge, under which is an enemy called a Masher, a fish that jumps up and
tries to bite you (These were called Choppers before). Jump over them to
avoid them and keep heading right. Another Coconuts/Buzzer combo is ahead,
as well as a lowering and rising platform. Jump over the platform after
avoiding the enemies and onto a ledge with a yellow spring. Jump onto the
spring and while in the air, move to the right to get some hovering rings.
When you land, youll see a yellow spring ahead of you as well as a Super
Ring Capsule.

If you want the rings, jump over the Masher before it and onto the capsule.
After that, jump onto the spring and land on a Power Sneaker Capsule. There
is a Coconuts above that youll want to watch out for so be ready. Run
forward and up a half-loop. Land on the spring and onto the moving platform
to the right. Use it to get on top of the loop to the right. On top of it
is an Invincibility Capsule. Get it and drop down. Run forward into this
cool twisting loop and run forward from there up a half-loop. Above the
half-loop is a Super Ring Capsule and a Masher. Get the rings and take out
the Masher. Jump up onto the next ledge. There is a Coconuts to dispose of.
Take care of him and run down the slope. Keep going right and into the first
checkpoint.

There is a loop to the right and a spring. Spring yourself into the loop and
the next loop. Stop when you see a yellow spring. Spring from there, to the
higher spring, and to the next ledge. Jump on the spring here to get some
rings and land on the moving platform to the right. From there jump to the
next platform and from there the next and onto a loop with a checkpoint and
some rings on it.

Bounce on the yellow spring and spring up the half-loop you land on.
Directly to the right is the Robotnik Sign (This was the shortest checkpoint-
paragraph ever!).

+-------------+
| Act 2 |
+-------------+

Get the three rings at the top and jump onto the ledge to the right. Get the
three rings on top and spring on the spring. It is pretty likely that you
land on a Coconuts, so try to stop when you reach the rings. Take care of
the dual Coconuts and jump onto the ledge ahead. There is a Buzzer and a
Power Sneakers Capsule. Get the sneakers and run straight to the right.
Youll stop by some spikes. Jump over them and onto a yellow spring. Bounce
up and run straight forward onto a loop with a spring on it.

Spring on it and onto a falling platform. Jump onto the spring to the right.
It will spring you to the left onto a spring that springs to the left. Keep
running through the two loops and a twisting loop, and then into another
twisting loop. You exit into a strip of land where you simply need to run
forward, avoiding a Buzzer, and into a checkpoint.

Run to the right and prepare for the first boss. He is so easy so dont
worry. Dont stand on the sides; stay in the middle. Robotniks ship will
enter a motorcycle-like vehicle with a spike on the front. To win, jump on
the top part of the motorcycle, where the cockpit is. You know you hit him
when it flashes white and Robotnik turns his head toward the screen. Keep
hitting him and youll win. Watch out, because on the last hit hell launch
his spike at you. Jump over it and deliver the finishing blow. Robotnik
will make another one of his grand escapes, but at least you got through the
first zone (All bosses take eight hits except for the last)! Move to the
right and jump on the yellow switch of the Capsule to free the animals.

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