Halo: Reach Doesn't Run Very Well On Xbox One
Where the game holds a pretty steady framerate of 30fps on the Xbox 360, it frequently dips down to 20 or less on Xbox One.
It’s hard to tell if the problems are caused by the emulation software itself or by the way the game was re-packaged for emulation, but the problem isn’t isolated based on postings in places like Reddit.
The video above does a good job of showing just how wide the difference can be. I’m not quite so focused on the much touted 60fps framerate so many gamers prefer, but for it to perform worse than its Xbox 360 counterpart and for it to jump around so much is unacceptable – this is something Microsoft should’ve caught before the game made it out into the wild.
Hopefully Microsoft will have a fix for the problem before too long, because right now one of backwards compatibility’s strongest arguments is falling flat on its face.
Posted:
Related Forum: Gaming Discussion
Source: http://www.technobuffalo.com/2015/12/29/halo-reach-xbox-one-framerate-problems/
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Comments
Boss34Posted:
Xbox one seems to make 360 games crap. And all games created mostly for next gen consoles but were made for 360 as well are crap. Ex: Blacks ops 3
CongenitalPosted:
I read an article on this earlier, someone saying about the next gen dynamics too... It isn't X1's fault, and believe me, I ain't a fan of Xbox any more, so I ain't some fan boy.
CongenitalPosted:
Chandler- To be honest I didn't even know this had been added to backwards compatibility list, I will have to try it out
Neither did I to be honest :P
ZooklaPosted:
To be honest I didn't even know this had been added to backwards compatibility list, I will have to try it out
Joyful-Posted:
I heard, that it's getting fixed, and I'm sure it's going to get fixed pretty fast lol, Microsoft are pretty good with updating, the one quality to like about them . :P
JRMHPosted:
UnD3aD_Stealth Most xbox ones games have some issues I hope they fix them in the future
incorrect statement. lol.
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