Red Dead Redemption updated, multiplayer connection errors fixed

4.6
Rockstar launched an update for the 360 and PS3 versions of Red Dead Redemption yesterday which fixes, among other problems, a few connection errors which rendered the game's multiplayer component unplayable for some users. It also includes support for a "Hardcore Free Roam" mode that disables auto-aim. This new gametype will launch soon, but the update is available right now. Check out the full list of changes included in the patch below.

Resolved various NAT incompatibility issues
Improved connectivity to multiplayer for users with slower connections
Improved reporting for Shootout and Gang Shootout games
Fixed instance where Mo Van Barr would not appear as a bounty
Fixed multiplayer titles not appearing for some users in the outfitter
Fixed instance where lawmen stopped responding even though the player was wanted
Fixed Issue with hogtied victims disappearing when ragdolled
Fixed crash in Free Mode when cooking dynamite and going into the water
Fixed audible glitch at the end of some cutscenes
Fixed Solomon's Folly Action Area not ending after posse leader teleports in late
Corrected Social Club 100% Tracker so stats update properly
Various multiplayer issues addressed including load screen hang-ups and UI glitches
Eliminated miscellaneous game crashes

http://www.vg247.com/2010/06/13/red-dead-redemption-gets-title-update/

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"Red Dead Redemption updated, multiplayer connection errors fixed" :: Login/Create an Account :: 2 comments

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TTG_TVISEPosted:

I still cant connect

ImProPosted:

Was **** time dude ...