Fallout 4 won’t launch with modding tools

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Fallout 4 will support mods on PC and Xbox One – but not at launch.

In an interview with IGN, Bethesda VP on marketing, Pete Hines, has said that the team’s “entire focus is on finishing the game”.

The plan is to focus on the quality of the game first, and the mod functionality after release. “Nobody cares about mods if the game sucks. This has always been our philosophy. We shift energy to construction tools, the creation kit, and all of that stuff once the game is done, and we start to figure out what all of that is going to look like.”

The promise of mod support in the Xbox One version of Fallout 4 has been a unique selling point for the game, which is due for release on November 10. Xbox One users will not be able to create mods themselves, but will be able to download mods created with the PC version of the game. It’s unclear how long modders will need to wait until mod tools are worked on and made available.



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Source: http://www.vg247.com/2015/07/29/fallout-4-wont-launch-with-modding-tools/

Comments

"Fallout 4 won’t launch with modding tools" :: Login/Create an Account :: 47 comments

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THQPosted:

Please dont be like GTA heists

OwenPosted:

Why add modding tools? Why mod a good game like fallout?

TTG_SILENTxHEROPosted:

Alexyy No Bethesda games has been launched with modding tools they're created by modders not the game devs


The Construction Set (Oblivion's modding tool), the GECK (F3 and FNV modding tool), and the Creation Kit (Skyrim modding tool) were all made by the devs. But you are right about them not being available at launch.

BoylerBehPosted:

I think it's a good thing there not shipping the game with mod tools because now we get to play trough the entire vanilla game it's like the GTA V release on 360 and PS3 when it didn't ship with GTA online fort a month so you could play the single player.

AlexPosted:

No Bethesda games has been launched with modding tools they're created by modders not the game devs but since this will support console modding I'll be interested to see what Bethesda do.

MickersPosted:

I also agree with this. Release the best version of the game, before adding modding tools.

DerivationPosted:

I agree with their decision. First deliver the product with as good quality as possible, and then focus on expanding the features.