
Other stuff:- You will be fighting the North Vietnamese Army in certain
missions.
- You’re an off-the-grid, best-of-the-best badass with a more important
secret agenda.
- Vehicles will return, but “not in the way you remember them from WaWâ€.
- There will be “dedicated co-op†with separate levels. Treyarch
changed the subject when the mag asked about World at War’s hugely
popular Nazi Zombies.
- A multiplayer beta’s being “considered.â€
- Treyarch will be improving mulitplayer by taking on feedback – even
going so far as to openly acknowledge the under-the-map glitches that
initially plagued World at War.
- Changes are being made to the matchmaking to “make it easier for
[players] to get into games with their friends.â€
- Multiplayer was up and running so early that some campaign levels
were actually built from multiplayer maps.
- Create-a-Class 2.0 will allow you to customise yourself like never
before. This should include kit and appearance items as well as perks.
OXM seems very excited about the game, saying, “The evolution Treyarch
has undergone between World at War and Black Ops feels very familiar.
In fact, we don’t have to look far to figure it out. We saw this exact
kind of “oh-ha!†corner-turning in game design and execution from this
very franchise back when Infinity Ward leapt from A-list to the
AAA-list between CoD2 and the first Modern Warfare.â€
The developer also seems excited about the game, with Treyarch boss
Mark Lamia saying, “We’ve taken some creative risks… We want to do
something different than we’ve done before. It’s time… We want the game
to speak for itself.â€
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