Sony sued over Killzone: Shadow Fall's 1080p promises

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A California class-action lawsuit alleges Sony Computer Entertainment America engaged in "deceptive marketing" of Killzone: Shadow Fall for PS4 when it advertised the game running in 1080p. After launch, Digital Foundry found that the multiplayer portion of Shadow Fall runs in upscaled 960 x 1080 resolution, a step below 1080p – and law firm Edelson PC and plaintiff Douglas Ladore see a case there.

The suit, on behalf of Ladore and "all others similarly situated," seeks damages of more than $5 million. It also calls for Sony to more accurately advertise Shadow Fall's multiplayer resolution.

"Sony admitted that it did not in fact design Killzone to display multiplayer graphics in 1080p, but instead used a technological shortcut that was supposed to provide 'subjectively similar' results," the suit argues. "But Sony never advertised and convinced consumers to buy a technological shortcut."



After the game launched and Digital Foundry's report, Sony producer Poria Torkan addressed Shadow Fall's multiplayer graphics: "In multiplayer mode, however, we use a technique called 'temporal reprojection,' which combines pixels and motion vectors from multiple lower-resolution frames to reconstruct a full 1080p image. If native means that every part of the pipeline is 1080p then this technique is not native."

The suit describes how intently Ladore researched Shadow Fall's 1080p promises before purchasing it, and takes us through his unboxing and first playthrough. "After opening Killzone's packaging (thus rendering the game un-returnable) and playing the game, Plaintiff realized that the game's multiplayer graphics were not the '1080p' graphics that Sony advertised," the case reads. "Instead, Plaintiff noticed that Killzone's multiplayer graphics were blurry and did not appear to be rendering at a native 1080p resolution."

The suit was filed with the Northern California US District Court on August 5, and it demands a trial by jury.

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Related Forum: PlayStation Forum

Source: http://www.joystiq.com/2014/08/06/sony-sued-over-killzone-shadow-falls-1080p-promises/

Comments

"Sony sued over Killzone: Shadow Fall's 1080p promises" :: Login/Create an Account :: 49 comments

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AchePosted:

TonyFromTheBlock Who cares? At least they made the game if its better than the PS3 and 360 then its got better graphics they used a shortcut and said good enough. Good enough for me.


It wasn't good enough for some people obviously. Some people like to play with the best quality and when you make a promise on something you should stick to it. They deserve to be sued.

TonyFromTheBlockPosted:

Who cares? At least they made the game if its better than the PS3 and 360 then its got better graphics they used a shortcut and said good enough. Good enough for me.

MusketPosted:

Thats what they get for trying to beat xbox.

AchePosted:

People are getting lazier and lazier these days.

They can't even keep a promise over the quality of their game.

Makes me sad. :/

ImmortalGengarPosted:

Sucks they used deceptive marketing but then again, what big company hasn't? People are making this out to be something bigger than it is

DubstepMimePosted:

Smooth Sony... Very smooth.

ProhibitPosted:

Well false advertising is still a bad thing to do no matter how little people are affected.

ClioPosted:

To be fair they went against their promise, what did they expect

xxRider702xxPosted:

Miss This is honestly so pointless and doesn't matter whatsoever.


I agree. everybody who is ranting about it is a joke honestly

AR15Posted:

PinkieShy
Dorkus The difference isn't much but i can see why they're suing them for it.


False advertising is False Advertising, if you promise 100% 1080p Native, and you don't give it. you should be sued over it.

Even if it's "1 step down"


I agree. When companies can't hold up to their words it really makes me mad...