Dong Nguyen has been talking to Forbes about why he pulled his hit "Flappy Bird, he states that it became "too addicting".
Flappy Bird was designed to play in a few minutes when you are relaxed... ...It’s gone forever."Dong"
His reasoning for the removal seems to be largely based on how addictive the game became to many players. He felt the best way to combat this was to get rid of the game instead of letting others decide how to best budget their time. He went on to say that his other games are not at risk currently for removal but if they got "too popular or addictive" he would not hesitate to remove them in the same "helicopter parent" esque style.
How do you feel about game developers pulling their games if they feel players are spending "too much" time playing instead of letting players manage their own lives?
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