GTA Online update coming Wednesday adds Capture mode on

4.3
Patch 1.08 to also introduce "fixes and dynamic tuning updates"

Rockstar will release a title update for Grand Theft Auto Online on Wednesday that will add the new 'Capture' mode, alongside a list of fixes and gameplay tweaks.

Coming free as part of Patch 1.08, Capture is essentially GTAO's version of a capture-the-flag-like scenario; a team-based game type with 20 new Jobs spread over four new modes - Raid, Hold, GTA and Contend.

Here's Rockstar's official descriptions of the four modes:

RAID
In Raid, you'll have to fight your way into your opponents' base and steal a package, then deliver it back to your base to score points. Reach the target score, or deliver more packages than your opponents do in the allotted time to win the match.

HOLD
When playing Hold, teams must collect and store as many packages as possible in their base. Packages can either be found on the map, or stolen from the opposing team's bases. Reach the target score, or hold the most packages when the time runs out, to win.

GTA
As the ubiquitous acronym might suggest, GTA mode tasks players with stealing target vehicles located all around the map, before bringing them back to their respective bases. Each team must fight to steal more vehicles in the allotted time than their opponents.

CONTEND
In Contend, there's only one package, situated in the middle of the map. Teams must fight to bring this package back to their respective bases, and once the package is captured it respawns in the middle of the map and is up for grabs again.


There's more info on Rockstar's Newswire. Meanwhile, patch 1.08 will also introduce a list of "fixes and dynamic tuning updates". Here's the full changelog:
Increased cash payouts for losing teams in Last Team standing and Team Deathmatch.
Increased the cash and RP rewards for Races with multiple laps.
Cash payouts for Parachuting now take points scored into account.
Improved spawning for Deathmatches where the spawn points were previously very far apart.
Improved support for Chinese, Japanese, Korean, and Russian in the Creator.
Calling the mechanic now shows you if a vehicle on the list is destroyed or impounded.
Team balancing does a better job of putting friends and crew members together.
BETA Crew Head to Head matches are now available to play. To initiate a Crew Head to Head, you'll need to create a Playlist that does not contain Vehicle Deathmatches, Survivals or any Jobs that require more than 2 teams. From there, go into My Playlists and you'll see a prompt for Head to Head (BETA). This will launch the lobby and you'll be able to invite other players from your Crew, Friend's Crews or Skill Matched Crews.
Player blips no longer remain red on Missions when the player has a Bounty.
Players who end a Race as DNF are now awarded cash relevant to the amount of checkpoints they passed through during the course of the Race.
Players who race solo now earn cash. Previously, zero cash was awarded for a solo race.
Last Team Standing, Capture and Missions are separated out in the Create Playlist menu.
Small deduction to the amount of cash the winners of Races, Parachuting and Last Team Standing matches receive in order to increase payouts for all other participants.
Masks are now removed during Races where a helmet is required and are also removed by default when a player uses the Smoking animation.
The Purchase All Ammo option now charges the full value of filling all player held weapons with ammo.
Fixes an issue where GTA Online players could reach North Yankton.
Fixes a rare issue where characters could be lost if the player attempted to join GTA Online when disconnected from the Network.
Fixes for various duplicate vehicle exploits.
Fixes issues when using the Character Select from inside the Creator.
Fixes issues with ammo vanishing after testing a Deathmatch in the Creator.
Fixes exploits of the Fastest Lap bonus.
Glasses from the Beach Bum update now appear in the inventory menu.
Players in Tanks now have more protection from other players attempting to deliberately give them a Bad Sport rating.
Bad Sport timers now read properly and show the correct time left in the Bad Sport lobby instead of "00d00h00m".

Posted:
Related Forum: Grand Theft Auto Forum

Source: http://www.computerandvideogames.com/442901/gta-online-update-coming-wednesday-adds-capture-mode-on/

Comments

"GTA Online update coming Wednesday adds Capture mode on" :: Login/Create an Account :: 91 comments

If you would like to post a comment please signin to your account or register for an account.

LostPosted:

I hope the heists they add eventually are actually good if they're taking this long to make them.

IntPosted:

xByNovaa Still no heists , thanks Rockstar


I'd like to see you code some online multiplayer heists, so stop complaining and actually take time to post comments.

IntPosted:

Thank you rockstar for not being lazy and being able to put content out..

DissPosted:

xByNovaa Still no heists , thanks Rockstar


Hopefully they'll add them early next year.

Zero_Point_Five_JrPosted:

Finally, There raising the RP. It was so hard to level up, hopefully its easier now!

xByNovaaPosted:

Still no heists , thanks Rockstar

the_hillbillyPosted:

Vampiric 'Fixes an issue where GTA Online players could reach North Yankton'

Yeah that was SUCH a big issue guys, I mean how dare people have fun on a different map, harming no-one, savages.


Rockstar are being little b*tches! And where are heists? Wtmff?! That was supposed to "come with the game" I'm sure. Rockstar is worse than Capcom with their "DLC".

MawderzPosted:

TFJ Totally thought it was ingame recording... But this is cool too


I thought it was ingame recording too

EcKoPosted:

TFJ Totally thought it was ingame recording... But this is cool too


I thought the same, still though this will be awesome.

TFJPosted:

Totally thought it was ingame recording... But this is cool too