Minecraft Xbox 360 Official Change List + Cert Testing

4.7
With 4j Studios earlier this week confirmed that Title update 12 had been successfully bug fixed and ready for cert testing, confirmed just a few minutes ago "TU12 has now been handed over to Microsoft for testing!" Leaving a link to the official change list on what's been added, fixed and other cool features.

Change log for Title Update 12 - August 9th 2013


New Mobs

- Ocelot/Cat
- Iron Golem
- Baby Villager

New Items

- Redstone Lamp
- Jungle Wood Stairs
- Jungle Wood Half Slab
- Jungle Wood Block
- Jungle Wood Planks
- Jungle Tree Sapling
- Ocelot Spawn Egg
- (Creative Mode only) Chiseled Stone Brick
- (Creative Mode only) Mob Heads (Skeleton, Wither Skeleton, Zombie, Human and Creeper)

Changes/Additions

- New Tutorial World.
- New map height limit (256 instead of 128).
- Jungle Biome
- Jungle trees
- Cocoa beans grow on Jungle trees
- Slabs and Stairs can be placed upside-down by placing them below a block.
- Added Corner Stairs and upside down Corner Stairs.
- Added 3D dropped items.
- Added dispensing Boats and Minecarts to Dispenser.
- New ambient cave sounds.
- New AI for Mobs.
- Added rare drops for Mobs.
- Villagers will have children if there is room in their village.
- Zombie sieges will occur occasionally at night.
- Zombies break down doors on Hard Mode.
- Crafting recipe for ladder now yields 3 ladders instead of 2.
- Placing blocks on grass will replace it.
- Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
- Very rare Desert Wells can be found in Desert biomes.
- Increased max boats in a world to 40.
- When in the Nether, Snow Golems will melt and die same as when they are in Desert biomes.
- Abandoned Mineshafts can generate with wooden bridges now when generated over a cave or over top another tunnel.
- Doors have been updated so that double doors work better with Redstone.
- Added a Favorites tab to the Skin Selector menu, storing most recently used skins.
- Added support for Texture Packs and Mash-up Packs, and display of these in the Minecraft Store.

Fixes

- Fixed local player shadows not being displayed.
- Fixed a few issues with the Privileges settings.
- Fixed visible seams in clouds.
- Fixed 3rd person camera issues with water, where the underwater filter would be randomly removed.
- Fix for structures generating at the edge of a world.
- Fix for putting enchanted items in a Minecart With Chest and destroying it removes the enchantments.
- Fix for breaking a bow having improper animation.
- Fix to make Minecarts run at the correct speed.
- Fixed a few memory leaks.
- Fixed issue with “Can Open Containers” option.
- Fixed issues with “Can Build and Mine” option.
- Fixed Issue with TNT blocks being triggered by explosions even with “TNT explodes” option off.
- Fixed Wolves not tilting their heads when the player has a bone in their hand.
- Fixed the color of Potion particles status effect to match the Potion color.
- Fix for doors spitting in half and glitching in open/closed motion when mined.
- Fixed artifacts on edge of flames when in first person.
- Fixed a lot of game lighting issues.



Posted:
Related Forum: Gaming Discussion

Source: http://www.minecraftforum.net/topic/1274802-mcxbla-title-update-change-logs-title-update-12/

Comments

"Minecraft Xbox 360 Official Change List + Cert Testing" :: Login/Create an Account :: 145 comments

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pandapatchPosted:

wow thats a big change :D

LeapPosted:

Looks good :)

StarifyPosted:

Seems like the update would have came out sooner with these changes. To be honest, I was expecting more with the amount of time it has been since an update.

FnaticPosted:

Wish They FINALLY fixed the issue of having 2 iron doors next to eachother :)

About damm time too, been waiting since the day the game came out last year lol

MountaineersPosted:

I'm going to get this game soon looks cool

WishPosted:

They FINALLY fixed the issue of having 2 iron doors next to eachother :)

LostPosted:

I wanna work for them and test all this stuff out. Would be a pretty cool job.

SkreamiesPosted:

Origamo The update sounds OK.


Aww, someone sounds happy.

LWRPosted:

-Dream OT: This is amazing. 4J always updates pretty fast and gives a lot to the table. Waiting for anvils, emeralds, trading, all of that now. Also, "new AI". Does this mean the new zombie features that was recently updated in the PC version? Or can someone clarify. I play on hard so treehouses it is :P


Zeb when do we get this?

Cert. Testing takes about a week to 10 days. Sometimes more, sometimes less.


Hope your right can't wait for this!

BelialPosted:

OT: This is amazing. 4J always updates pretty fast and gives a lot to the table. Waiting for anvils, emeralds, trading, all of that now. Also, "new AI". Does this mean the new zombie features that was recently updated in the PC version? Or can someone clarify. I play on hard so treehouses it is :P


Zeb when do we get this?

Cert. Testing takes about a week to 10 days. Sometimes more, sometimes less.