
Similar to previous titles in the series, Battlefield 2042 is supposed to feature Assault, Engineer, Support, and Recon classes. Each class will have access to a limited number of gadgets and will benefit from certain Weapon Proficiencies. In short, Weapon Proficiency is a bonus that you will get only if you pick up the weapons that suit your class.
According to DICE, the team has designed this new class system in partnership with a number of dedicated Battlefield players from different backgrounds to provide continuous feedback on every new change. By limiting access to gadgets, the developer wants to ensure that each class has a unique role on the battlefield.
For example, when update 3.2 arrives, only the Engineer class will have access to Rocket Launcher, excluding Lis. The Polish Specialist already has access to a cutting-edge rocket launcher thanks to her main ability, which is the reason why she can't pick up a secondary rocket launcher.
Last but not least, DICE will also unify the loadout across the Specialists of the same class. This means you will have four different loadouts, but within a class, there won't be separate loadouts for each Specialist.
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Source: https://www.dualshockers.com/battlefield-2042-classes-return-january/
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