Modder Says Bloodborne PS4 60 FPS Requires 2 Lines Of Code

Respected modder Lance McDonald has claimed that Sony wouldn’t have any trouble getting a Bloodborne PS4 60 FPS update up and running, claiming that it would simply require ‘two lines of code that need changing.’

Speaking on Twitter, McDonald also revealed that there are ‘zero barriers’ preventing Sony from releasing a Bloodborne PS5 port or PC version of the game.

The comments come after Jeff Grubb claimed that Bloodborne’s code is a bit of a mess and would require FromSoftware’s supervision to work on a port, and couldn’t simply pass it off to another studio. Furthermore, he said that the studio is simply too busy with Elden Ring to work on it itself.

McDonald certainly knows his stuff, as he’s the one responsible for releasing a Bloodborne 60 FPS update back in February 2021.

Related Forum: PlayStation Forum



"Modder Says Bloodborne PS4 60 FPS Requires 2 Lines Of Code" :: Login/Create an Account :: 2 comments

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I still havee this on my "Games to play list" LMAO

It's going to be on it for another year or two ffs


this game looks kinda decent

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