Black Ops II – Treyarch Keeping Familiar Multiplayer Experience
Already, rumors of a completely revamped create-a-class system have begun to surface which indicate that Black Ops II could use a point allocation system so that players can completely customize their loadouts.
Recently, X360A asked Treyarch’s John Rafacz if he thought experimenting or playing with the Call of Duty multiplayer experience could pose as a risk given how well established it already is.
Rafacz made it clear, “well, let’s be careful how we use the phrase ‘playing’ with it. When we talk about challenging assumptions [of multiplayer] at no point has anyone ever expressed any interest in throwing the baby out with the bathwater. But at the same time, as we listen to the community and make our level best effort to speak to the variety of expectations that 30-40 million fans have, we’ve evolved a few things and added our own spin on certain aspects. But to those that hold multiplayer sacred: we’re not ‘playing’ with it.”
Rafacz was also asked if developers felt restricted thanks to expectations and preconceived notions of what Call of Duty multiplayer should be. He explained, “I’m not even sure it has as much to do with multiplayer as much as it does with listening to what people are really asking for. Whether it’s from a random tweet or a forum thread comment, there’s hopefully the thing that someone loves, but if it’s something that someone hates and they’re complaining about, what is it that they’re really going after? It’s the art of being able to scoop those comments up, listen to them and really dissect the true intention of what the community is asking for. It’s really more about getting that right and then everything else follows.”
Still, very little is known about Black Ops II’s multiplayer. However, that should change by early August, according to gameplay designer David Vonderhaar. A few days ago, he tweeted that we should be learning more about the multiplayer in “7-8 weeks,” or “a long time from now, but far earlier than usual.” Perhaps during this year’s Gamescon, Germanym a gaming trade fair, this August 15-19? The original Back Ops as well as Modern Warfare 3 got their multiplayer reveals in September.
Posted:
Source: http://mp1st.com/2012/06/26/black-ops-ii-treyarch-keeping-familiar-cod-multiplayer-experience-intact-mp-reveal-this-august/
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Comments
DubblePosted:
SovietRussia I hope they continue to amaze us. Jumping from Cod5 to black ops was huge. Hopefully it will continue
There was a big jump but when cod 5 was first out it was better than black ops when that was first out ;)
Can't wait to see what black ops 2 has to bring us though
SovietRussiaPosted:
I hope they continue to amaze us. Jumping from Cod5 to black ops was huge. Hopefully it will continue
ImNotPhlegmAnymoreOKPosted:
I like how BO allowed more customization than any other COD, and they will continue that!
FrogPosted:
SmurfsFrogSmurfs I hope the create an emblem returns.
I don't like create an emblem... Too many stupid ones xD
Yeah I guess you have a point. And I hated how anyone could pretty much unlock any emblem or title.
Yeah true... they should set it harder to unlock things. Maybe make it customizable but not so much...
SmurfsPosted:
FrogSmurfs I hope the create an emblem returns.
I don't like create an emblem... Too many stupid ones xD
Yeah I guess you have a point. And I hated how anyone could pretty much unlock any emblem or title.
OpenTipAmmoPosted:
I'm glad they are sticking to the classic multiplayer gameplay because I really enjoy the way Call Of Duty is right now
iTweekzPosted:
FrogSmurfs I hope the create an emblem returns.
I don't like create an emblem... Too many stupid ones xD
I like just simply picking ones you like and working to unlock cool ones from challenges.
BritishColumbiaPosted:
FrogSmurfs I hope the create an emblem returns.
I don't like create an emblem... Too many stupid ones xD
I liked it, you could just put what ever you liked, i think it was a good feature
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