Intel has claimed that the semiconductor shortage which has caused production issues and shortages for the PlayStation 5, Xbox Series X and graphics cards, won’t end until 2023.
In an interview with CNBC, CEO Pat Gelsinger has claimed that while the situation will gradually improve, it could be several years until it is fully resolved.
“We’re in the worst of it now, every quarter next year we’ll get incrementally better, but they’re not going to have supply-demand balance until 2023,” Gelsinger said.
This is contrary to recent comments from AMD CEO Lisa Su who has said that she expects the second half of 2022 to see supply increase.
Console manufacturers have struggled with stock shortages for over 18 months now, after the Covid-19 pandemic shut down essential supply chains and saw demand for gaming devices increase significantly as countries implemented social distancing measures.
In September, Xbox boss Phil Spencer said current console supply issues will continue into 2022.
He told The Wrap that a shortage of chips wasn’t the only thing stopping Microsoft getting as many Xbox Series X/S consoles onto store shelves as it would like.
“I think it’s probably too isolated to talk about it as just a chip problem,” Spencer said. “When I think about, what does it mean to get the parts necessary to build a console today, and then get it to the markets where the demand is, there are multiple kind of pinch points in that process.
“And I think regretfully it’s going to be with us for months and months, definitely through the end of this calendar year and into the next calendar year.”
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