The original version of the game, released on Wii in 2011, didn’t give players direct control of the camera.
However, a new clip tweeted by Nintendo of America appears to show the player rotating the camera around Link.
Some changes have been made to the opening hours of The Legend of #Zelda: #SkywardSwordHD to make for a smoother play experience, and to get you on your grand adventure to the surface world sooner! Here’s one example where mandatory advice from Horwell has been adjusted. pic.twitter.com/KofowPZwn4— Nintendo of America (@NintendoAmerica) July 11, 2021
Because the Wii version had to be played with a Wii Remote and Nunchuk, players only had access to a single stick for movement and therefore didn’t have a right stick for camera control.
Players could only press the Z button to snap the camera behind Link, but this occasionally caused problems because the same button was used to lock the camera view onto enemies.
However, because the Switch‘s Joy-Con controllers each have a stick, players should theoretically be able to control Link with the left stick and the camera with the right stick.
The game can also be played with the Switch Pro Controller, but the right stick is used for swinging Link’s sword in various directions so it remains to be seen how a free camera could be implemented with this control method.
Nintendo’s clip also shows how some of the opening tutorial information has been streamlined to make the game’s opening hours more enjoyable.
Revealed during a Nintendo Direct live stream in February and set for release on July 16, Skyward Sword for Switch features “smoother and more intuitive” controls, in addition to a 60fps framerate and improved HD graphics.
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