Capcom has unveiled the resolutions and frame rates for Resident Evil 8, on all platforms.
A lot of Resident Evil Village info was revealed during last night's Resident Evil Showcase, but there have been some extra details dropped since then that shed light on how the game will run on consoles. This might well be the most in-depth console performance breakdown we’ve ever seen, but that’s what happens when there are 4 different Xbox SKUs and 3 PlayStation SKUs to cover, and multiple performance modes on some consoles. And then on top of all that we’ve got the Google Stadia too.
Despite the mammoth size of this performance breakdown, it’s all pretty straightforward and you’ll easily be able to see what resolution and frame rate your console of choice can run Resident Evil Village at. The full list is displayed below or on the Resident Evil website:
PlayStation 5: 4K HDR/60 fps
PlayStation 5 (when Ray Tracing is turned on): 4K HDR/45 fps
PlayStation 4 PRO: 1080p/60 fps
PlayStation 4 PRO (when set to high resolution): 4K HDR/30 fps
PlayStation 4: 900p/45 fps
Xbox Series X: 4K HDR/60 fps
Xbox Series X (when Ray Tracing is turned on): 4K HDR/45 fps
Xbox Series S: 1440p HDR/45 fps
Xbox Series S (when Ray Tracing is turned on): 1440p HDR/30 fps
Xbox One X: 1080p/60 fps
Xbox One X (when set to high resolution): 4K HDR/30 fps
Xbox One: 900p/30 fps
Stadia: 1080p/60 fps or 4K/60 fps*
*Note: 4K is upscaled using dynamic resolution.
Both the Xbox Series X and PS5 will be able to handle Resident Evil Village at 4K/60 FPS, which is great to see. It’s also interesting to note the 4K/45 FPS targets for both consoles if you have ray tracing enabled. Ray tracing is known to be a heavy performance draw and we can see that here with it knocking 15 frames per second off the game.
Related Forum: Xbox Forum