The devs describe the issues as such: “vertical recoil stops/drop down sometimes when a player tries to compensate it.” That’s not exactly a robust description of the issue, but it’s at least more consistent than the community’s attempts to figure out why recoil suddenly felt weird. Either way, it’s been fixed, so there’s no longer a need to be concerned.
This patch also introduces the first round of streamer mode options, and fixes a nasty exploit players could use to peek more quickly than they should.
🛠 Y6S1.1 PC Maintenance Starting Now 🛠
— Rainbow Six Siege (@Rainbow6Game) March 25, 2021
🖥️PC: 9am ET / 1pm UTC
⏲Estimated Downtime: 30 mins
Full Patch Notes🔗https://t.co/UMwzl0JtLW
Console maintenance will follow at a later date. https://t.co/uqWXbvJcVA pic.twitter.com/ZhWdfumdAD
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Related Forum: Gaming Discussion
Source: https://www.pcgamesn.com/rainbow-six-siege/recoil-bug
"Rainbow Six Siege devs explain (and fix) the recoil bug" :: Login/Create an Account :: 0 comments