Destiny 2 players spent the weekend cramming 12 players into traditionally six-player raids thanks to a newly-surfaced glitch.
This glitch has technically existed for some time, and we've seen several activities cleared at over capacity before, but it only hit critical mass in the last 48 hours or so. Players found a reasonably reliable way to exceed the usual player cap, and it spread like wildfire.
As YouTuber and Destiny exploit sleuth Cheese Forever explains, the method behind this glitch is fairly straightforward. Simply put, you have one team queue into an activity with a separate full team on standby. When the matchmaking timer for team one reaches the last possible second – and the timing on this is reportedly very tight and finicky – the leader of team two needs to join them and opt to bring their entire team with them. If you manage to thread the needle, the activity will load like normal and both teams will be combined.
For raids, this allows two teams of six to group up and absolutely bulldoze everything in the game - it's amazing what you can do with 100% more players. The results are even more game-breaking in three-player activities like Nightfalls and dungeons, since a team of six can piggyback on the usual team of three for a 200% increase in overall strength. Let's see a Grandmaster Nightfall boss stand up to that.
This highlight reel from YouTuber Scrub is a great showcase of what happens when you pack 12 people into a raid – in this case, the Deep Stone Crypt. Many raid banners were placed, mechanics were bypassed, and bosses were decimated.
This was truly a glitch for the ages. Naturally, it also caught the attention of some folks at Bungie, like community manager dmg04:
Twelve what now— dmg04 (@A_dmg04) February 27, 2021
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