Xbox Live Arcade is losing indie developers, says 2D Boy

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Microsoft launched Xbox Live Arcade, its downloadable console game platform, for its Xbox 360 console in 2005. Since then Xbox Live Arcade has released a number of innovative and acclaimed games from smaller game developers such as Braid, Limbo and Super Meat Boy. However, is Xbox Live Arcade losing its appeal to those same indie developers? In a new and extensive editorial, Ron Carmel, one half of the game development team 2D Boy, tries to show that game creators are moving away from Xbox Live Arcade to other platforms. Carmel, who helped to develop 2D Boy's acclaimed puzzle game World of Goo, says that while Microsoft's Xbox Live Arcade publishing plans worked when the platform launched, " ... things have changed quite a bit in the last few years and it might be a good time to reexamine some of the assumptions and reasoning behind how XBLA is managed." He sent out a survey to a number of independent game developers asking which platforms they intended to release their games on in 2011 and in 2012. The results (shown above) indicate that the Windows/PC platform was the preferred one for those surveyed by a large margin.

In addition, Carmel asked those same indie game developers how easy or hard it was to develop games for a variety of platforms. Valve's Steam was called the easiest to develop for by 64 percent of those surveyed. By contrast, 48 percent of developers surveyed called making games for Xbox Live Arcade "excruciating" with none of them calling it easy. Carmel says that if this trend continues, "I believe the diversity of games available on XBLA will diminish, quality will suffer, and revenue numbers will drop as players start to move away from an unremarkable portfolio of games."


Carmel does offer a number of ideas on how Microsoft can improve Xbox Live Arcade and make it easier to attract quality games from indie developers. Some of these ideas include allowing games to be self-published without the need for a third party publisher or a Microsoft publishing deal, making it easier for consumers to find Xbox Live Arcade games, and improve the contract to distribute games on the platform. Carmel says, "Microsoft proved that indie games can be million sellers on consoles, and then sat on its laurels for half a decade as more nimble and innovative companies like Valve and Apple took the lead. I would love to see Microsoft rise to the challenge of adapting to new digital distribution landscapes. More healthy platforms means more interesting, creative games that push the limits of our medium."

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Source: http://www.neowin.net/news/xbox-live-arcade-is-losing-indie-developers-says-2d-boy

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"Xbox Live Arcade is losing indie developers, says 2D Boy" :: Login/Create an Account :: 8 comments

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TTG_DeluxePosted:

Well of course PC is going to win all small game developers go to PC to start there games and get popular on PC not 1 game dominates all the others everyone plays and buys diffrent games and shares there opinion on them its perfectly reasonable that they would develop games for PC, unlike consoles players On PC actually play diffrent games and hardly anyone plays COD on there Consoles is a tough one to release games just because they are dominated by COD and other FPS.

GFXPosted:

When you have more people coding with Linux, then maybe it's time to step it up Microsoft!

hustlinonradioPosted:

How can any indie developer say that they plan to release their games in Sept 2011 the Vita or the WiiU when the things aren't even released? And while i appreciate 2D Boy's intensive assesment, it's not like they have even developed on the platform as an indie developer (they have worked through as EA which is a totally different situation) so if we got first hand experience from them then what they are saying may have more weight to it (plus the fact they have only made 1 game)

JoshUSPosted:

Ill start making games as soon as it becomes free...

TheBrownGuyPosted:

th3xgamingclan Im not worried. some indie games are good. but others are retarded and a waste of money

I agree some of the indie games were really fun

MPAAPosted:

I just noticed even Linux is getting more attractive than Xbox 360, the future of XBLA is starting to look bad.

-fazeHD-Posted:

yeah, xbligs aren't that good any more there just stolen ideas and not original. like fortress craft and total miner, there just copies of minecraft.
total miner forges update for multiplayer was supposed to come over a month ago!
I hope that there will be more good non-copied indies like castle crashers and limbo...

th3xgamingclanPosted:

Im not worried. some indie games are good. but others are retarded and a waste of money