Sea of Thieves is finally getting checkpoints for story missions

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There’s always been tension between PvE and PvP players in Sea of Thieves. Some just want to sail the seas and collect treasure, while others want to attack treasure-laden ships and, er, pirate. That dichotomy is core to the Sea of Thieves sandbox, but Rare has plans for one big change to aid PvE fans – story checkpoints.

Previously, if you lost an item from a Tall Tales voyage that was necessary to unlock the next part of the story, you’d have to start the thing all over – ditto if you had to quit the game for any reason during the voyage. As of the next monthly update – that is, the one following today’s Ships of Fortune update – that’s changing.

“The checkpoint is like an open book,” creative director Mike Chapman tells Eurogamer, “and at any point you can leave the game, come back, vote on that open book, and you’ll be able to pick up your checkpoint right from that point. And any physical items you had with you at that point in the tale would pop back in on the table.”


For players bothered by the potential of PvP fights, Rare hopes today’s update will help, too. Ships of Fortune adds a new emissary system, where players can join up with factions to increase their rewards – and a new hunter faction has been added with rewards for taking down those other players. That makes non-faction players lower-value targets, and should offer a little more space for PvE enthusiasts to hide in.

The world of pirate games has room for a whole lot of playstyles, after all.



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Source: https://www.pcgamesn.com/sea-of-thieves/tall-tales-checkpoints

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"Sea of Thieves is finally getting checkpoints for story missions" :: Login/Create an Account :: 5 comments

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AnimePosted:

When I played this when it first came out it didn't have this. A little late.

LgndPosted:

It never had checkpoints? Thats odd, like every game has them that I know lol.

9ntyPosted:

I would prefer seeing the game approach so the players can sail on the game instead of players attacking each other to get the players chest. This just reminds me of the game Rust where you can attack others to get the loot. It would boil me to the ground if I found out my equipment nor the chests been attacked into. That would be my most game nightmare out of all.

CentPosted:

Sea of Thieves is a very fun game to play with friends for a little bit. I'd say probably around the 2 week mark of playing almost every day you get bored easily. They should have updated this awhile ago.

IntPosted:

I'm baffled how this never had this in the first place?! Why would it not? - makes no sense.