Nintendo doesn’t see cloud gaming taking over any time soon

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Nintendo’s global president Shuntaro Furukawa doesn’t see an end to the reign of console gaming anytime this decade.

While the company’s former North American president Reggie Fils-Aime has previously predicted cloud gaming would be the dominant method of playing games over the next decade, Furukawa sees things differently. It may take a decade before we see cloud gaming overtake traditional dedicated consoles, he says in an interview with Japanese publication Nikkei – translated by Nintendo Everything.

“It’s possible that cloud gaming could capture the public’s interest in 10 years from now, however at this point in time, I do not think that dedicated hardware will go away,” the Nintendo head told Nikkei.

Nintendo has so far released a number of cloud games to its Switch console, including a cloud gaming version of Assassin’s Creed Odyssey which remains exclusive to Japan.

“It’s a long way off before we’ll really know the outcome,” he continues. “With that said, it would be pointless to solely focus on methods of play that can only be had on dedicated hardware. Once your audience starts saying they can play on other consoles or smartphones instead, you’re finished.”


However, the company is still keen to embrace new technologies, Furukawa says.

“Something I do not want the public to misunderstand is that we are not turning our backs on new technologies – we are constantly researching and developing. Our hardware development teams evaluate all kinds of new technologies available thus far and consult with our software developers. If they determine that a technology can be used with a game, then they will utilize it. We will not be changing this fundamental approach moving forward.”


This includes finding new uses for tech that Nintendo has previously employed, like augmented reality.

“As for AR, it is definitely one of the many aspects we are interested in. We are currently researching what interesting ways we can utilize it.”




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Related Forum: Gaming Discussion

Source: https://www.vg247.com/2020/01/05/nintendo-shuntaro-furukawa-consoles-cloud-gaming/

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"Nintendo doesn’t see cloud gaming taking over any time soon" :: Login/Create an Account :: 8 comments

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PsychonauticPosted:

nintendo understands that 80% of the worlds population is disgustingly poor

OGTrey079Posted:

Mario350 im 100% with nintendo, look at stadia it was a doa system, lags like ass just like all cloud based gaming you need no data cap internet which is unheard off in rural areas and most of americas and youll need about 100megs down to be good

Tbh until that issue of capped speeds with googles service came to light I never heard of ISP doing that. I looked up the major providers in my area and none of them have caps.

OGTrey079Posted:

Cloud gaming is only good if you like more than 5 games you want to play consistently back to back. Otherwise it's low key a rip off to pay for a service that you don't get to keep anything from.

ZemaPosted:

I agree with Nintendo I don't think cloud gaming will ever takeover

DLTPosted:

Internet speeds for most people are no where near where they need to be for reliable cloud gaming. Plus I think I'll always prefer having my own hardware to game on.

Mario350Posted:

im 100% with nintendo, look at stadia it was a doa system, lags like ass just like all cloud based gaming you need no data cap internet which is unheard off in rural areas and most of americas and youll need about 100megs down to be good

GaryPosted:

Nintendo can barely get regular online to work.

MushroomElmPosted:

My current take is that we won't see any significant numbers of people moving to a Streaming type gaming platform for a few years(at least 7), or at least until we can get the DATA used down or a form of truly unlimited DATA on phones mainstream(With no throttling) due to Stadia alone using upwards of 6GB an hour(And that's only 1080P !!). Some internet companies still CAP your DATA used, too, for a home network.

I've had decent experience with xCloud from Microsoft on my phone, though. Low data usage and it seems responsive enough for casual gaming but not good enough for FPS like Halo or CoD, or games like Forza Horizon.

You've also got to factor in the people who simply don't have the internet to keep up, yet, in more rural locations of the world.