'Mortal Kombat 11' Is Working on A Fix For Grindy Progression

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During today's final Kombat Kast before launch, NetherRealm Studios confirmed that it's looking into the progression issues that Mortal Kombat 11 has been criticised since reviewers and others have gotten their hands on the PS4, Xbox One, PC, and Nintendo Switch fighting game.

According to NetherRealm Studio's community manager, the team is well aware of the the issues some players have been having with the progression system in Towers of Time and the Krypt, which will all be addressed with a fix rolling out in the near-future. The update will also tweak balance and the rewards you get while playing.

Unfortunately, no further specifics are divulged, nor is a timetable of when these changes will arrive beyond sometime soon. However, it's noted that some of the tweaks will come without a patch, while other changes will require an official patch. In other words, don't expect just one patch that addresses it all.


Elsewhere during the Kombat Kast, NetherRealm Studios finally revealed Frost, the game's last character before launch, who previously leaked a couple weeks ago. Naturally, she looks badass, and takes on her teacher Sub-Zero during her reveal trailer.

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Related Forum: Gaming Discussion

Source: https://comicbook.com/gaming/2019/04/22/mortal-kombat-11-ps4-xbox-pc-switch-update-progression-rewards/

Comments

"'Mortal Kombat 11' Is Working on A Fix For Grindy Progression" :: Login/Create an Account :: 3 comments

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XboxPosted:

Nice to see them working on a fix.

Whitty11099Posted:

I actually like the grind in fighters. They usually don't hold my attention for long and this keeps me interested longer. I'm also cool with loot boxes as long as all of the items are available without having to purchase them. On the other hand, I understand people being upset over ridiculously long grind times incorporated into games just to make loot boxes more appealing.

AnimePosted:

Everything is looking great for MK 11.