Halo 4’s Original Developer was Almost Gearbox Software

4.2
Before 343 Industries was founded, the idea of passing off the Halo franchise to an external studio was considered at Microsoft.

After Bungie opted to part ways with Microsoft and the Halo franchise following the release of Reach, there were many questions about the future of the Halo series. While 343 Industries was eventually founded and became the primary new developer for Halo, this move wasn’t always in the cards.

In a new conversation between IGN and Bonnie Ross, head of 343 Industries, more information about the journey to Halo 4 and the situation that arose after Bungie left was detailed. Ross said that had 343 not been founded under her own leadership, there were a few different options on what to do with Halo moving forward. One of these potential routes was to just see the end of Halo altogether, but Ross felt strongly against this transpiring.

Another far more interesting idea that arose for awhile dealt with handing off the franchise to an external studio. At the time, Microsoft saw Gearbox Software, the studio that eventually went on to create Borderlands and Borderlands 2 as the front runner to take over Halo. For those unaware, Gearbox has previously worked on the series in some capacity by developing the PC port of the original game in the series Halo: Combat Evolved. Obviously, this never transpired but it’s definitely interesting to think about. Had 343 never been formed, we may have received a very different Halo 4.

I always find it fascinating to learn about deals like this that were discussed behind the scenes but never came to fruition. In this specific case though, I’m thrilled Gearbox never got their hands on Halo. Even though the Borderlands series is fun, Gearbox has also created some real stinkers with Duke Nukem Forever and Aliens: Colonial Marines. While it’s intriguing to think about what their own spin on Halo would have been, I for one am fine with the current set of events that transpired.



Posted:
Related Forum: Xbox Forum

Source: https://www.dualshockers.com/halo-4-developer-gearbox-software/

Comments

"Halo 4’s Original Developer was Almost Gearbox Software" :: Login/Create an Account :: 9 comments

If you would like to post a comment please signin to your account or register for an account.

RyanPosted:

well the outcome was good so thats all that matters

MazePosted:

I wonder how different the game would be if someone besides 343 took over, the company runs well and had good ideas at the start but after halo 5 its hard to believe in them

Two_FacedPosted:

Eternity
Two_Faced Halo 2 is one of my favorite games of all time. Sad to see Bungie ruin it so quick. From Halo 3 I knew it was going down hill. Reach was horrible no wonder Microsoft cut them out. 343 saved this franchise from turning into destiny. Destiny 2 PVP is laughable.


Microsoft didn't "cut them out" -- Bungie chose to leave Microsoft and move on from Halo. They wanted to do something different. Perhaps if you had read the article or watched the IGN interview you would know this.


OT: When I first heard about this I thought it could have actually worked out well, considering Gearbox made the original Halo: CE port for PC. But, I'm glad they went with making another in-house team to take on Halo. There is so much potential in the game's lore for expansion and exploration.


Call it what you want. They had no choice but to leave. If you don't want to do what your boss asks, you can either quit or get fired.

SR20DETPosted:

Hmm, I didn't know this, kinda cool though. I played Borderlands and enjoyed it, maybe if the did make Halo 4 I would have turned out better, but who knows. All I can hope for now is the 343 finally pull something off that can make Halo as good as it once was, but maybe that's wishful thinking.

HiPosted:

That is crazy though... For real.

EternityPosted:

Two_Faced Halo 2 is one of my favorite games of all time. Sad to see Bungie ruin it so quick. From Halo 3 I knew it was going down hill. Reach was horrible no wonder Microsoft cut them out. 343 saved this franchise from turning into destiny. Destiny 2 PVP is laughable.


Microsoft didn't "cut them out" -- Bungie chose to leave Microsoft and move on from Halo. They wanted to do something different. Perhaps if you had read the article or watched the IGN interview you would know this.


OT: When I first heard about this I thought it could have actually worked out well, considering Gearbox made the original Halo: CE port for PC. But, I'm glad they went with making another in-house team to take on Halo. There is so much potential in the game's lore for expansion and exploration.

Two_FacedPosted:

Halo 2 is one of my favorite games of all time. Sad to see Bungie ruin it so quick. From Halo 3 I knew it was going down hill. Reach was horrible no wonder Microsoft cut them out. 343 saved this franchise from turning into destiny. Destiny 2 PVP is laughable.

coolbunny1234Posted:

That's crazy, I still wish they had never left however.

AnimePosted:

Pretty cool tho must admitt.