Crytek Thinks Crysis 2 Backfired on Them
According to Crytek CEO Cevat Yerli, the new plan "backfired a little bit". Crysis 2 was met with criticisms from the PC community, who thought that the game had been dumbed down for consoles, and practically neutered on PC by using DX9.
A few months have passed since the release of the game, and although many critics enjoyed Crysis 2, some PC fans have been left with a bitter taste in their mouth of the franchise. Crytek looking to win back some of those PC players, has recently announced that DX11 support would be making its way to the game, and from the early screenshots it looks exceptional. Yerli knows that the DX11 capability is only going to be able to be experienced by a small portion of the gaming community, "a gift to the high-end community", as he described it. One that "lifts up Crysis 2 and gives a sneak peak of how PC gaming will evolve in the future, if you support a high-end preference".
The update which is scheduled for this Monday, June 27th should do well to win back some of the hardcore fans of the franchise, that catapulted the game's popularity a few years back.
http://attackofthefanboy.com/news/crytek-thinks-crysis-2-backfired-on-them/
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ZBrushPosted:
I dont think they understand that by portaling this game on console they destroyed almost everything that was once crysis.
Even the PC controller scheme is **** up
Even the PC controller scheme is **** up
SteelSeriesPosted:
Cool, but it should of been there from release date. they may struggle to get some of the fans back.
OasisPosted:
Too little too late. Crysis 2 was a terrible game full stop, running it on DX11 is like polishing a turd.
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