Fallout 76 Has Airborne Diseases, Individual Shells To Be Reloaded

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Fallout 76 was described at E3 during its unveil by Bethesda Game Studios’ charismatic Todd Howard as “a softcore survival game”. Now, Fallout games have always had some elements of survival gameplay, so that shouldn’t come as a surprise anyone, but it’s also undeniable that the Bethesda headed games had been moving away from that school of design for a while now. So exactly how much survival would “softcore survival” entail?

It looks like there are some cool elements in this new game. For instance, it sounds like this game will have airborne diseases per YouTube JuiceHead, which is one more thing for players to account for as the play through the game. Another change this time around will be that players will actually be able to reload individual shells, compered to in Fallout 4, where you had to reload the full round even when you had only shot one bullet. This is, of course, a change better suited to more action oriented gameplay, which a multiplayer game like Fallout 76 has to account for.

Fallout 76 launches for PS4, Xbox One, and PC on November 16.

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Source: https://gamingbolt.com/fallout-76-has-airborne-diseases-allows-individual-shells-to-be-reloaded

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"Fallout 76 Has Airborne Diseases, Individual Shells To Be Reloaded" :: Login/Create an Account :: 3 comments

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JastyPosted:

Fallout and Airborne diseases.. Oh man that reminds me of that side quest in Fallout 4 where you go in to save a kid from some disease and you only get a cure for one person, and I believe if you get attacked you get this disease which can't be gotten rid of unless you use the cure on yourself (which you might not know you have said disease) I think it was a permanent HP loss not a lot but still.

MazePosted:

Both of these sound like really good features to add, one to make gameplay different, one to make it better

LokePosted:

Airborne Diseases sounds soo cool that is a great addition to the game