Rocket League Adding New Progression System Called "Rocket Pass"
That said, improvement is exactly what is in store.
Psyonix has announced the "Rocket Pass," a new progression system to give players better ways to earn items and make progress while competing in matches.
As you may know if you've played Rocket League, the current system is pretty bare bones, and doesn't exactly provide very much incentive to keep returning to the game. Completing matches randomly nets you items -- many of which are just inventory stuffers -- and dishes out the occasional crate, which can't be opened unless you have a Decryptor or buy keys.
But that's the old system, the new one sounds much better.
The “Rocket Pass” consists of multiple tiers of earnable content. You increase your tier by leveling up normally, and as you go, you will unlock new and unique content. Like Fortnite's Battle Pass, each Rocket Pass will last a few months before it's retired and replaced with a brand-new one, featuring new content to unlock.
The Rocket Pass notably has both a Free and a Premium version, or “tracks,” as Psyonix calls them. The Free track contains new cosmetic items, Decryptors, and exclusive in-game Titles. Meanwhile, the Premium track will have a flat cost to unlock. As you would expect, you will be able to preview the Premium track before you decide to purchase it.
According to Psyonix, it is still developing the new progression system, with new details to come closer to its implementation. It sounds like it will probably arrive near the tail-end of the game's newly announced Summer Update.
Rocket League is available for Nintendo Switch, PC, Xbox One, and PS4.
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Related Forum: Gaming Discussion
Source: http://comicbook.com/gaming/2018/05/13/rocket-league-rocket-pass/
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Comments
SilkyPosted:
Sounds like a exciting new take on the game, will be interesting how it'll turn out oncec implimented.
lbreadsticklPosted:
Could care less if they copied fortnite, as long as its not another Battle Royale game.
People defending the pass like its some sort of intellectual property to epic / fortnite lol. That's like getting mad at games for using other micro transaction ideas because another game had it first. Obviously the battle pass has a more positive tone than the other micro t's but same gist, both cost real money and add to the game, one is instant and the other adds more but over-time.
Anyways I'm pumped for the rocket pass, can't seem to ever get enough of this game since release
People defending the pass like its some sort of intellectual property to epic / fortnite lol. That's like getting mad at games for using other micro transaction ideas because another game had it first. Obviously the battle pass has a more positive tone than the other micro t's but same gist, both cost real money and add to the game, one is instant and the other adds more but over-time.
Anyways I'm pumped for the rocket pass, can't seem to ever get enough of this game since release
MazePosted:
Even though they are replicating other games' ideas, it's cool to see them add a great feature to make a great game even better.
ImDittonPosted:
Underpass copying fortnite, why am i not surprised.
They came up with a smart way to let players earn items without having a loot roll, just because fortnite was one of if not the first to implement it doesnt mean it hasnt been thought of before. If you ask me more games should follow suit, because its better for the company and better for us gamers, we want something we gotta work for it, we have a simple fee and hours of grinding vs $100 and maybe a chance at getting something we like. Look at Madden and Fifa, they are horrible for that, major cash cows. Especially with some countries banned in game crates and stuff because it encourages gambling this rocket pass system can get around that because you now know what your paying for you just have to work for it.
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