Rainbow Six Siege devs to make “toxicity management a priority”

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Rainbow Six Siege has a toxicity problem, and the developers are taking various steps to manage the issue.

Ubisoft said the end goal is to “track negative player behavior,” take action against those who act poorly, and implement features which encourage players to improve behavior.

Short-term changes such as chat improvements, and team kill tracking are being worked on at the moment.

The Rainbow Six Siege team is currently “tracking the frequency” of racial or homophobic slurs by monitoring chat. Bans will be applied in “increasing severity” on a case-by-case basis.

It clearly states in the Code of Conduct such talk is very much frowned upon. Threatening, abusive, racist, sexist, or other defamatory remarks will result in a ban.

Particularly “egregious offenders” can be permanently banned without warning, but a temporary ban may be applied beforehand.

Depending upon the severity, as previously reported, the following ban durations in Rainbow Six Siege will be applied:


2 Days
7 Days
15 Days
Permanent


Team Killing and chat options
Various player options for Rainbow Six Siege will be made available during Year 3 Season 2 and Season 3.

Intentional team killing has become a major issue in Rainbow Six Siege the situation will continue to be addressed during Season 2.

Many offenders are “slipping through the cracks” of the current detection system at present, but the team plans to improve its ability to track long term offenders “across multiple games and sessions.”

Details on how the developers are tracking team killing were not provided as such information would “lead to exploiting.”

During Season 3, Mute Chat and Chat Filtering options will be added to Rainbow Six Siege. The developers are working on a system which will allow players to mute individuals in either text, voice chat, or both text and chat.

An automated system is also in the works which will sensor text chat based on a chat filter list.

The goal with chat filtering is to replace words identified as offensive, and notify players if their language was found to be unacceptable.

The number of times a player triggers this filter will be tracked. The team will then take action against those “intentionally having a negative impact on other player’s gaming experience.”

Ubisoft hope these short-term changes will put a dent in toxicity, and other plans to tackle the issue will be addressed before implementation.

Posted:
Related Forum: PC Gaming Forum

Source: https://www.vg247.com/2018/04/05/rainbow-six-siege-toxicity-bans/

Comments

"Rainbow Six Siege devs to make “toxicity management a priority”" :: Login/Create an Account :: 6 comments

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TOXICPosted:

I'm pretty excited to see them doing this finally. By far my fav game on Steam at the moment.

MikePosted:

Hopefully i wont be taking any bans to my name!

XyIonPosted:

I like this, I like this alot. Very glad they are addressing this!

DecyPosted:

Maze Man I remember back in the good days when people would just go off on each other in videos games. You do it now, you hurt someone's feelings, and you end up banned. I get it for people team killing/quitting but cmon trash talking and stuff? That's a part of video games.


Yeah but not untill its at the point where you can't even get playing a game.. It happens too frequently on here.

MazePosted:

Man I remember back in the good days when people would just go off on each other in videos games. You do it now, you hurt someone's feelings, and you end up banned. I get it for people team killing/quitting but cmon trash talking and stuff? That's a part of video games.

WLRPosted:

About time they made something like this