Fortnite Battle Royale mode took only 2 months to make
This mode would later become Fortnite Battle Royale. According to Epic, the whole thing was done in just two months.
Save the World launched July 21, and Battle Royale followed on September 26, with the bulk of the work taking place after July 25. But the original Fortnite team needed help in order to have such a quick turnaround.
Which they did when the Unreal Tournament team joined in to create Battle Royale as the main Fortnite team continued to work on Save the World.
“And it was the Unreal Tournament team that popped over to pick up the charge for us to basically put originally what we thought would be a PvP version inside our PvE game,” Epic Games’ Ed Zobrist said during a GDC 2018 panel, as reported by PCGamer.
Interestingly, Battle Royale was intially planned as a PvP companion mode for Save the World, which means you would have paid at least $40 to play it, alongside Save the World itself. The decision to spin it off into its own, free-to-play game came only two weeks before launch.
“I doubt any major publisher could have pulled off this kind of pivot in the time we ended up doing it,” Zobrist added.
Posted:
Related Forum: Gaming Discussion
Source: https://www.vg247.com/2018/03/22/fortnite-battle-royale-mode-took-2-months-make/
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Comments
HobsPosted:
Such an amazing game, hands down to all the staff at Epic for what they have pulled off.
KixaPosted:
DecyKixa All they really need to do is to make the map and add a bus most of BR items are all in PVE I'm sure it wasn't that much to work on also some of the locations like tomato town was already in PVE before BR was out but I'm glad it all worked out for them.
Lol................ it ain't just as simple as that
2 months of graft and an explosion upon explosion upon explosion of success. the fortnite guys sure are living the life...
Fortnite itself (PVE) took years however nothing was really new in the BR part. when BR first came out most of the structures were just brought in from pve so was the guns, skins, ect.. just the objective was new.
MazePosted:
Pretty insane, but Tom is right, most of the code was already there.
The thing is, they also constantly update it and add changes to it, so it's almost like a never ending creation.
The thing is, they also constantly update it and add changes to it, so it's almost like a never ending creation.
TomPosted:
They probably took all their time in the PvE part of the game, afterward, they had all the coding so they really didn't have a challenge with the Royale part.
cymbahPosted:
DecyKixa All they really need to do is to make the map and add a bus most of BR items are all in PVE I'm sure it wasn't that much to work on also some of the locations like tomato town was already in PVE before BR was out but I'm glad it all worked out for them.
Lol................ it ain't just as simple as that
2 months of graft and an explosion upon explosion upon explosion of success. the fortnite guys sure are living the life...
actually it is. most of this stuff came from the PVE part
DecyPosted:
Kixa All they really need to do is to make the map and add a bus most of BR items are all in PVE I'm sure it wasn't that much to work on also some of the locations like tomato town was already in PVE before BR was out but I'm glad it all worked out for them.
Lol................ it ain't just as simple as that
2 months of graft and an explosion upon explosion upon explosion of success. the fortnite guys sure are living the life...
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