Destiny 2 changes to Prestige include curated loadouts and modifiers

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In the weekly update, Bungie touched upon timing and changes for the Eater of Worlds Prestige mode raid activity, as well as a tweak to the lockout on Lost Sector chests.


Earlier this week, Bungie noted in its Destiny 2 development roadmap Eater of Worlds Prestige had been pushed into May. Reason being: the team didn’t want to release it in it’s current form.

According to Bungie, it wanted to add more “flavor” in order to make it worth the wait.

As the end of development neared for Prestige Eater of Worlds, the team wanted to do something more, so it started prototyping new ways of adding difficulty and replayability to raids.

How this will work, is all raids going forward will have a normal mode active at all times, and each week one raid or Raid Lair will have a curated loadout mode.

“This new version of Prestige requires players to complete raids filled with deadly enemies using a curated loadout of weapons and a special modifier that enhances the way you play,” said Bungie in the update.

To explain how Prestige in raids will work going forward on a weekly basis, Bungie posted some “hypothetical examples.” For instance, during week one, Eater of Worlds may include the Marksman modifier with required loadouts such as a Kinectic Hand Cannon, Energy Scout Rifle, and a Power Linear Fusion.

Eater of Worlds also won’t see any specific encounter changes, as all the previous Prestige changes in Leviathan will be active when players engage in its new loadout difficulty.

Again, all of this is currently slotted on the roadmap for May, but it could be pushed out further.

Moving on from Prestige Eater of Worlds, Bungie discussed Lost Sector chests in Destiny 2.

When Destiny 2 Update 1.1.2 released last week, the team revised the Lost Sector reward throttle from 10 minutes to 5 minutes. This was just a temporary fix until the team could find the underlying issue causing the exploit.

The reward throttle from Lost Sectors has now removed entirely, because it was a “poor player experience,” said Bungie.

When hotfix 1.1.2.1. rolls around on Tuesday, February 13, players will be able to open the boss chest once after killing a Lost Sector boss, as was originally intended. The chest may still respawn if the player leaves and returns rapidly, but they won’t be able to open it again. The ‘code required’ prompt will pop up when tried, unless the boss also respawns and is defeated again.

Destiny 2 players who would like to see the Lost Sectors system expanded, will be pleased to know Bungie is currently looking into it, and expanding it is something it’s working towards.

Next week, with hotfix 1.1.2.1., the Crimson Days event kicks off in Destiny 2. Later this month, on February 27 update 1.1.3 releases and brings with it Nightfall scoring changes.

In March, Destiny 2 players can look forward to 6v6 Iron Banner, Nightfall Challenge Cards, and some weapons and ability sandbox changes. Come May, Season 3 will kick off with Prestige Eater of Worlds and in September, a major expansion.

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Related Forum: Gaming Discussion

Source: https://www.vg247.com/2018/02/10/destiny-2-changes-prestige-include-curated-loadouts-special-modifiers/

Comments

"Destiny 2 changes to Prestige include curated loadouts and modifiers" :: Login/Create an Account :: 16 comments

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TomPosted:

TBH, I really didnt like the raids in this game. they should just push back and remake them. It seems they are putting all these raids onto this ship that it has eaten, like go back to destiny raids where you go into one of the bosses lairs and fight. It was fun and all unique when first played. Not like this ship with gold walls, gold floors, gold everything and the stupid voice he has.

9ntyPosted:

I never play this game so all this info doesn't bother me but what I like to hear is that Bungie making moves making the game better which I like companies like Bungie. It's nice to see a new outlook of a new update, also they said they're holding the game back longer which makes people more excited.

DragonBall-ZPosted:

I see that they are trying to fix what is wrong but at the same time I can't help but feel like there is something in the background of all this. They've been 'trying' to do a lot by listening to the fans but at the same time people keep finding out dirt on what they are doing as well. I'll give it a go and see if this isn't just another grab for players with false promises.

MikePosted:

Glad Destiny 2 is making some changes there Game isn't very popular anymore and doing awful!

QTPosted:

Glad to see they are adding and changing things that the community wants! This is awesome in my eyes

ZydrinPosted:

They're really revamping the whole system which I love. I always love figuring out new things in games. Even if it means starting over. Glad they're listening to feedback and updating their games accordingly.