Fortnite Battle Royale: daily challenge system changes, & more

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The Fortnite team is working on matchmaking tweaks, limited time modes, an optional 60fps mode for Battle Royale on consoles, and continued stability improvements.


Epic Games has posted a new state of development report for Fortnite Battle Royale, outlining known issues being worked on, and upcoming content updates.

As reported earlier this week, Fortnite has been experiencing service stability issues, stemming from the inability to “stay ahead of continued growth.”

Last weekend, Fortnite had 3.4 million concurrent players which caused an overload on the servers, which promptly went on strike. Epic hopes to work out a deal with the backend union, to ensure fewer instances of servers calling a strike and issuing a new list of demands.

The team also shipped update 2.3.0 with bugs, many of which were fixed with Fortnite update 2.4.0.

To combat the issues, Epic has revised its release plans and processes to help “improve quality of client builds,” and make traction on backend scalability.

After the recap on stability issues and schedule changes, Epic discussed optimizations which will help reduce load time when players are in the Battle Royale lobby. The team is also working on improvements to deliver better streaming with less hitches.

A significant optimization test to the networking code is close, and once testing is complete, the team hopes to achieve a solid 20 Hz even in the beginning of the match on the server. Also, US West Coast servers were added for Xbox One users, and one is in the works for Brazil to provide better connection options.

Battle Royale players on consoles will soon have a 60fps option in Fortnite. The mode will be tuned for PS4, PS4 Pro, Xbox One, and Xbox One X to maximize frame rate while minimizing loss of visual quality. The update is expected to be made available later this month.

Art and visual effects updates for in-game weapons and cosmetics in Fortnite Battle Royale are in development. This will include new cosmetics, and new model parts and materials for Gliders, for example.

New weapons and consumables are being prototyped along with different types of items beyond weapons and consumables.

Weapons will also start going into the Vault, the first of which will be the SMG. Weapons stashed in the Vault “may or may not return” to the game, which will aid the team in managing the weapon pool as more are introduced.

A number of quality of life fixes are in the works for Fortnite Battle Royale. Players can expect quick bar improvements and updates to social such as a Looking for Group feature.

Other quality of life fixes include: improved building controls on console; team communication outside of voice chat; ability to re-queue from the death screen; ability to preemptively hold down the search button while approaching a searchable object; display of how much ammo is loaded into a gun on the weapon widget; and larger map with zoom.

Private Matches or Fortnite Friendlies as it’s being called, is in testing and once all is well it will be rolled out to everyone.

Limited time modes are in development, and some modes Epic “plans to run” in the next month or so include 50v50 v2, The Floor is Lava, and the following others:

  • Blitz Mode (shorter matches!)
  • Drop into the first circle
  • Generally less time between circles
  • Team sizes in between 50v50 and squads
  • Closer to the 50v50 Trailer experience
  • Split to start
  • Converge on Battle
  • Bus for each team
  • See all your squadmates on the map
  • More supply drops

Epic is also working on audio improvements to building, footsteps, listener position and more.



Posted:
Related Forum: Gaming Discussion

Source: https://www.vg247.com/2018/02/10/fortnite-battle-royale-stability-60fps-blitz-50v50/

Comments

"Fortnite Battle Royale: daily challenge system changes, & more" :: Login/Create an Account :: 25 comments

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HuskbullPosted:

Devil
Skates out of all games ive played, this is no doubt the most buggy game ive ever dealt with. if it wasnt such a fun game i dont think i could bear the bugs.


Tbf it is still kinda a beta, every game is a little bit buggy. Glad they're updating regularly rather than waiting around and milking people for money.


LOL If you think this game is the most buggy you've played then I would advise against playing PUBG.

DragonPosted:

Wow, these are going to be awesome changes. I cannot wait for the new modes, they look so interesting and fun. It is always good to have a twist on the games that you love to play. Bring it on!

GhostPosted:

Skates out of all games ive played, this is no doubt the most buggy game ive ever dealt with. if it wasnt such a fun game i dont think i could bear the bugs.


Tbf it is still kinda a beta, every game is a little bit buggy. Glad they're updating regularly rather than waiting around and milking people for money.

SkatesPosted:

Skates out of all games ive played, this is no doubt the most buggy game ive ever dealt with. if it wasnt such a fun game i dont think i could bear the bugs.


update: just died again because of a stupid bug gg.

OccasivePosted:

2018
Boruto The faster games will be so much better!


I agree. Some of the regular matches can go on forever and it gets boring fast.


"Forever"

Have you played PUBG? Now thats boring and matches take forever.

Fortnite is 3x quicker than pubg matches
. Fortnte is no where near slow at all. Also you can stop spectating and queue another match instead of waiting you know ;)

SkatesPosted:

out of all games ive played, this is no doubt the most buggy game ive ever dealt with. if it wasnt such a fun game i dont think i could bear the bugs.

TomPosted:

Glad to see a 50v50 game mode is returning, surprised to see a bus for each team. The skies would be really crowded if thats going to happen. Awesome to see 60fps is being worked on too as well as the new daily challenge. You can never go wrong with some fixing and addition to the game. Cant wait to see / hear about more.

9ntyPosted:

I love Fortnite spending at least £100 pounds of skins with EZ, anyways yeah there are a shit ton of players on the Fortnite servers now so I bet it's hard to control the servers with bugging, glitching out. Loving how they keep the game smooth (well try anyways) Looking forward to see the future what they will add.

matPosted:

I think they should add WAY more variety to the game

MikePosted:

Hopefully this will make the game a little more flavorful