Capcom Lays Off Members of Its Dead Rising Team Lowers Scope
The game got decent fanfare when it released for Xbox One in late 2016, followed by debuts on Steam/PC and PlayStation 4 (with Frank’s Big Package), but it doesn’t look like it met the sales numbers Capcom was expecting. As a result, its Vancouver office is letting some people go.
Kotaku is reporting that, according to an inside source, a “significant number of staff” have been laid off from the studio, around 50 people. This was due in part to a “reorganization” ordered by the company, meant to streamline business. That’s about 20 percent of Capcom Vancouver’s overall work force.
But it doesn’t appear that employees are the only victim here, as Dead Rising could be quite different with its next iteration. The sources have noted that Capcom will “cut scope” of the next game in the zombie-slashing series. It’s unknown what that specifically means, like the company considering a mobile game instead, or taking a new direction that strays away from what Dead Rising 3 and Dead Rising 4 provided over the years.
There was also an unannounced game in development at Capcom Vancouver, set to be a third-person action/adventure game taking place in an alternate version of New York. Sadly, this looks to be a casualty as well, as Capcom cancelled it before it could even be properly pitched.
Capcom hasn’t commented on the matter, but this isn’t the first time that the company has laid off workers from a studio with a large production budget – and we fear that it won’t be the last, especially with Marvel vs. Capcom: Infinite reportedly performing below expectations. We’ll let you know what the company intends to do next.
As for Dead Rising, we’d love to see a new adventure, but it’ll probably be a while before we see Frank West back behind the camera again. So enjoy Dead Rising 4 for the time being on Xbox One, PlayStation 4 and PC.
Our thoughts go out to those that were laid off from the studio today.
Posted:
Related Forum: Gaming Discussion
Source: http://comicbook.com/gaming/2018/02/05/capcom-vancouver-layoffs-dead-rising-4/
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Comments
VodkaPosted:
Because it wasn't great, i loved the first game as I'm sure many of us did and still do, i was very excited for the 2nd one and booked time off work for it, the third one came around and i was happy but kinda ehh but it wasn't to bad but wasn't great, then i heard four was annouced and that frank was coming back, watched the trailers and i just was disappointed about it and the voice for frank had changed which made me go nope not getting this one and the nail in the coffin was all the jokes, way waaaaay to many.
QTPosted:
ImSoFarAway I loved dead rising, I'm sad to see people laid off from the studio.
Very true. I have played all of them including the little side games and DLC. This is sad...
TomPosted:
thelegend961 Personally not a huge fan of the series, i've not come across many that enjoy it. Just too simple without depth. Not surprised it's dying.
I agree, there's no true storyline that made me follow the series. The games usually just fun for the chaos of zombie killing and fun you can do with it.
DragonPosted:
I actually love this series. I hate to see it not doing good. It is fun to just relax and mow down some zombs from time to time.
thelegend961Posted:
Personally not a huge fan of the series, i've not come across many that enjoy it. Just too simple without depth. Not surprised it's dying.
TomPosted:
I expected this game to have low sales but sad to see 50 people were laid off due to it. Capcom doesn't seem to be doing to well, a game cancelation too is crazy.
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